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Showing 196 to 210 of 1,468 results Save | Export
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Andrew Kelly; Miriam Sullivan; Katrina Strampel – Journal of University Teaching and Learning Practice, 2023
The global higher education sector has been significantly disrupted by the proliferation of generative artificial intelligence tools such as ChatGPT, especially in relation to its implications for assessment. However, few studies to date have explored student perspectives on these tools. This article reports on one of the first large-scale…
Descriptors: Artificial Intelligence, Student Attitudes, Foreign Countries, Technology Uses in Education
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Gorjan Nadzinski; Branislav Gerazov; Stefan Zlatinov; Tomislav Kartalov; Marija Markovska Dimitrovska; Hristijan Gjoreski; Risto Chavdarov; Zivko Kokolanski; Igor Atanasov; Jelena Horstmann; Uros Sterle; Matjaz Gams – Informatics in Education, 2023
With the development of technology allowing for a rapid expansion of data science and machine learning in our everyday lives, a significant gap is forming in the global job market where the demand for qualified workers in these fields cannot be properly satisfied. This worrying trend calls for an immediate action in education, where these skills…
Descriptors: Data Science, Artificial Intelligence, Man Machine Systems, Vocational Education
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Asselman, Amal; Khaldi, Mohamed; Aammou, Souhaib – Education and Information Technologies, 2020
Recently, tracking student behavior has become a very important phase for constructing adaptive educational systems. Several researchers have developed various methods based on machine learning for better tracing students' knowledge. Most of these methods have shown an effective estimation of student features and an accurate prediction of future…
Descriptors: Scaffolding (Teaching Technique), Predictor Variables, Student Behavior, Academic Achievement
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Zhang, Lian; Amat, Ashwaq Z.; Zhao, Huan; Swanson, Amy; Weitlauf, Amy; Warren, Zachary; Sarkar, Nilanjan – IEEE Transactions on Learning Technologies, 2021
Autism spectrum disorder (ASD) is a neurodevelopmental disorder characterized by core deficits in social interaction and communication. Collaborative puzzle games are interactive activities that can be played to foster the collaboration and verbal-communication skills of children with ASD. In this article, we have designed an intelligent agent…
Descriptors: Autism, Pervasive Developmental Disorders, Interpersonal Competence, Cooperative Learning
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Wang, Yinying – Journal of Educational Administration, 2021
Purpose: Artificial intelligence (AI) refers to a type of algorithms or computerized systems that resemble human mental processes of decision-making. This position paper looks beyond the sensational hyperbole of AI in teaching and learning. Instead, this paper aims to explore the role of AI in educational leadership. Design/methodology/approach:…
Descriptors: Artificial Intelligence, Instructional Leadership, Decision Making, Man Machine Systems
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Khakpour, Alireza; Colomo-Palacios, Ricardo – Technology, Knowledge and Learning, 2021
Recent developments in human-computer interaction technologies raised the attention towards gamification techniques, that can be defined as using game elements in a non-gaming context. Furthermore, advancement in machine learning (ML) methods and its potential to enhance other technologies, resulted in the inception of a new era where ML and…
Descriptors: Game Based Learning, Artificial Intelligence, Man Machine Systems, Educational Benefits
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Selay Arkün-Kocadere; Seyma Çaglar-Özhan – International Review of Research in Open and Distributed Learning, 2024
Via AI video generators, it is possible to create educational videos with humanistic instructors by simply providing a script. The characteristics of video types and features of instructors in videos impact video engagement and, consequently, performance. This study aimed to compare the impact of human instructors and AI-generated instructors in…
Descriptors: Video Technology, Lecture Method, Artificial Intelligence, Animation
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AL-Sayid, Fareed; Kirkil, Gokhan – Education and Information Technologies, 2023
The novelty of this study is in developing a conceptual model for predicting the non-linear relationships between human-computer interaction factors and ease of use and usefulness of collaborative web-based learning or e-learning. Ten models (logarithmic, inverse, quadratic, cubic, compound, power, s-curve, growth, exponential, and logistic) were…
Descriptors: Cooperative Learning, Electronic Learning, Web Based Instruction, Man Machine Systems
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Rumeng Yan; Xin Zhao; Suvodeep Mazumdar – Education for Information, 2023
Chatbots have experienced significant growth over the past decade, with a proliferation of new applications across various domains. Previous studies also demonstrate the trend of new technologies, especially artificial intelligence, being adopted in libraries. The purpose of this study is to determine the current research priorities and findings…
Descriptors: Academic Libraries, Artificial Intelligence, Man Machine Systems, Natural Language Processing
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Michael Zabala; Taylor Oldfather – Journal of STEM Education: Innovations and Research, 2023
Recent improvements in advanced artificial intelligence (AI), including large language models (LLMs) such as ChatGPT, and the subsequent release of these models into the public domain have instantly provided the public with technical capabilities that previously required years of engineering education to acquire. The ability of these models to…
Descriptors: Engineering Education, Artificial Intelligence, Computer Mediated Communication, Computer Interfaces
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María-Isabel de Vicente-Yagüe-Jara; Olivia López-Martínez; Verónica Navarro-Navarro; Francisco Cuéllar-Santiago – Comunicar: Media Education Research Journal, 2023
The main objective of the research is to study the creative potential of Artificial Intelligence (AI) for writing skills in an educational context. The research aims to provide evidence on the use of AI and contribute to its integration in the classroom as a support for the teaching-learning process. Two types of research designs were established:…
Descriptors: Artificial Intelligence, Natural Language Processing, Man Machine Systems, Creativity
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Paredes-Velasco, Maximiliano; Arnal-Palacian, Monica; Urquiza-Fuentes, Jaime; Martin-Lope, Mercedes – IEEE Transactions on Education, 2023
Contribution: Prior studies on pedagogical methodologies to acquire soft skills have shown that developing collaborative tasks produces positive impact in students' abilities. In this article, a pedagogical approach based on interdisciplinary practice and realistic problems is proposed to improve students' teamwork skills. Background:…
Descriptors: College Students, Preservice Teachers, Computer Science Education, Soft Skills
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Nash, Richard; Yamada-Rice, Dylan; Dare, Eleanor; Love, Steve; Main, Angus; Potter, John; Rodrigues, Deborah – Qualitative Research Journal, 2022
Purpose: The purpose of this paper is to focus on a designed research methodology to distil existing research findings from an esrc/ahrc funded japan/uk network on location-based virtual reality experiences for children in order to generate new knowledge. Design/methodology/approach: The structured co-production methodology was undertaken in three…
Descriptors: Periodicals, Collaborative Writing, Computer Simulation, Foreign Countries
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Verma, Amit; Lamsal, Kamal; Verma, Payal – Industry and Higher Education, 2022
Due to the advent of big data and efficient computational resources, artificial intelligence (AI) and machine learning (ML) have seen massive growth in recent years. Informatics degree programs are scrambling to meet the ever-increasing market demand of such professions. To explore the skillsets required for AI and ML positions, the authors…
Descriptors: Artificial Intelligence, Man Machine Systems, Job Skills, Employment Qualifications
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Li, Kam Cheong; Wong, Billy Tak-Ming – Interactive Technology and Smart Education, 2022
Purpose: This paper aims to present a comprehensive review of the present state and trends of smart education research. It addresses the need to have a systematic review of smart education to depict its research landscape in view of the growing volume of related publications. Design/methodology/approach: A bibliometric analysis of publications on…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Bibliometrics
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