Publication Date
In 2025 | 9 |
Since 2024 | 104 |
Since 2021 (last 5 years) | 415 |
Since 2016 (last 10 years) | 956 |
Since 2006 (last 20 years) | 1960 |
Descriptor
Source
Author
Martin, Garry L. | 6 |
Morris, Ronald V. | 6 |
Roever, Carsten | 6 |
Sinwongsuwat, Kemtong | 6 |
Doerr-Stevens, Candance | 5 |
Fleer, Marilyn | 5 |
Hou, Huei-Tse | 5 |
Peterson, Mark | 5 |
Al-Gahtani, Saad | 4 |
Albright, Glenn | 4 |
Beach, Richard | 4 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 423 |
Teachers | 392 |
Researchers | 45 |
Students | 34 |
Administrators | 9 |
Counselors | 6 |
Media Staff | 2 |
Parents | 2 |
Support Staff | 2 |
Location
Australia | 95 |
United Kingdom | 69 |
Canada | 67 |
United Kingdom (England) | 45 |
Turkey | 37 |
Taiwan | 31 |
China | 26 |
New York | 26 |
United States | 26 |
California | 25 |
Germany | 24 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Does not meet standards | 3 |
Drake, Kenneth; Rooney, Steven – Journal of Chemical Education, 2021
Successful mastery of multistep synthesis is an essential learning objective in the completion of the organic chemistry sequence. This entrepreneurial class project was designed to incentivize students to master multistep synthesis through role-playing as an entrepreneur. In short, students play the role of a group member in a startup whereby they…
Descriptors: Organic Chemistry, Science Projects, Class Activities, Entrepreneurship
Kammerer, Edward F., Jr.; Higashi, Brenden – Journal of Political Science Education, 2021
Anecdotal evidence suggests pedagogy research on simulations in political science is dominated by two subfields: International Relations and Comparative Politics. This belief may stem from the widespread use of things like Model United Nations and Model Arab League or the popular game Statecraft. While some other subfields, notably public law,…
Descriptors: Simulation, Political Science, Active Learning, Role Playing
Church, Frank C. – Education Sciences, 2021
Effective undergraduate courses increasingly blend elements of active learning with a more traditional lecture format. Designing and implementing active learning sessions that engage, educate, and are challenging and workable in a group setting are essential for student learners. In addition, active learning sessions take concepts of fundamental…
Descriptors: Active Learning, Workshops, Case Method (Teaching Technique), Role Playing
Doumas, Diana M.; Midgett, Aida; Hausheer, Robin – Professional School Counseling, 2021
This study examined the efficacy of a brief, bystander bullying intervention (STAC) among high school students using a randomized controlled design. Results indicate that intervention students reported significantly greater reductions in bullying victimization at a 30-day follow-up compared to control students. At 3 months, although the…
Descriptors: Bullying, Intervention, Victims, Audiences
Michael L. Kersulov; Kelly Falch; Anna Hartwig – English Journal, 2021
During the fall of 2019, the chaotic American political landscape was charged with scandal, debate, and accusations. As a result, students would often bring local and national politics into the authors' high school English language arts (ELA) classes. Instead of ignoring the students' heated debates in the classroom, the authors decided to embrace…
Descriptors: Role Playing, Debate, Politics, High School Students
Conner, Christopher T.; Baxter, Nicholas M. – Teaching Sociology, 2022
In this article, we report on the implementation of using the game Werewolf as a student-centered applied-learning activity to teach symbolic interaction theory and concepts. Engaging with symbolic interaction theory can be a powerful experience for students due to its potential to challenge taken-for-granted assumptions and analyze students'…
Descriptors: Games, Role Playing, Student Centered Learning, Undergraduate Students
Berry, Laurie A.; Kowal, Kristin B. – Online Learning, 2022
Without a strategy in place, online discussions in asynchronous courses rarely rise above the level of information sharing. As a result, it is important to design discussion strategies that push students further in their interactions with both the content and each other. In this case study, the role-play strategy was examined to determine whether…
Descriptors: Role Playing, Computer Mediated Communication, Asynchronous Communication, Online Courses
Fioravanti, Maria Lydia; de Oliveira Sestito, Camila Dias; de Deus, William Simao; Scatalon, Lilian Passos; Barbosa, Ellen Francine – IEEE Transactions on Education, 2022
Contribution: In this article, an experience applying three role-playing games in the context of an Entrepreneurship final project is presented, discussing the challenges, and the lessons learned. Background: Soft skills have been expounded repeatedly as a crucial factor to thrive in the workplace, as opposed to mere knowledge of content only,…
Descriptors: Role Playing, Educational Games, Communication Skills, Entrepreneurship
Pompert, B.; van der Meer-Wijnands, S. L.; De Waard, H. – International Journal of Early Years Education, 2022
This paper first reviews the roles, concepts and practices within SBBD. The paper continues with two single case studies and a survey on the three main phases used in the Netherlands to aid educational institutes in developing a play-based curriculum. In the first case educational professionals (EPs) recognise that the play-based approach helped…
Descriptors: Professionalism, Play, Teaching Methods, Foreign Countries
Aflah, Mita Nur; Fajar, Eka – International Online Journal of Education and Teaching, 2022
This research sets out to enhance students' active learning through group discussion roleplaying. The research recorded the implementation of group discussion in order to find the revision in the teaching-learning process. Classroom action research involving students from a higher institution was used. The data was collected from observations and…
Descriptors: Active Learning, Group Discussion, Role Playing, Student Participation
Walz, Kristina; Braun, Edith – Higher Education Forum, 2022
This paper examines a communication model based on six theoretical facets. Each facet was operationalised according to two aspects of Habermas' theory of communicative action: strategic and understanding-oriented action. The aim of the empirical analyses was to ascertain whether the postulated model could be used to measure different levels of…
Descriptors: Foreign Countries, College Students, Competence, Communication Skills
Romero-Rodríguez, Soledad; Moreno-Morilla, Celia; García-Jiménez, Eduardo – British Journal of Guidance & Counselling, 2022
This research analyses childhood career development learning through a qualitative career assessment. To help children to make meaning of the career influences, culturally sensitive procedures were used. A case-study design has been carried out, using techniques such as mapping, family portrait, role-playing and self-portrait to unveil the process…
Descriptors: Career Development, Preschool Children, Family Influence, Role Playing
Johnson, Aaron; Billups, M. Judi; Poddar, Amit – Marketing Education Review, 2022
The role-play is a valued experiential tool used by university sales programs to engage students and better prepare them for a potential career in sales. However, in-class role-play activities have the potential to create scheduling dilemmas. Mandatory, internal role-play competitions are proposed as a solution to these logistical issues while…
Descriptors: Role Playing, Sales Occupations, Student Attitudes, Career Choice
Bijani, Houman; Abbasi, Masoumeh – International Journal of Assessment Tools in Education, 2022
This study is intended to explore an applicable and effective model of simulated situation for English as a Foreign Language (EFL) learners and also investigate the effects of the simulated environment on Willingness to Communicate (WTC) of the learners. To carry out this study, 300 elementary level EFL learners were chosen. A Key English Test…
Descriptors: English (Second Language), Second Language Instruction, Communication Skills, Student Attitudes
Donald A. Saucier; Tucker L. Jones; Tiffany J. Lawless; Amanda L. Martens; Conor J. O'Dea; Svyatoslav Prokhorets; Evelyn Stratmoen – College Teaching, 2025
We designed and implemented an innovative teacher learning activity within the context of a graduate course. Course-takers created and completed a teaching demonstration and their "students" (i.e., fellow course-takers) were each assigned a specific role to play (e.g., disengaged) in order to provide the "teachers" with…
Descriptors: Active Learning, Role Playing, Demonstrations (Educational), Learning Activities