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Cates, Ward Mitchell; Mattke, Paige Hawkins – Educational Technology, 2013
Based on a recently completed study of education directors at science museums, this article addresses how design-and-development consultants might use those findings to enhance the way in which they propose and deliver Website services to non-academic organizations with either primary or complementary educational missions. After a very brief…
Descriptors: Instructional Design, Consultants, Web Sites, Computer System Design
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums

Curtis, James P. – CEFP Journal, 1983
Outlines steps taken to ensure accessibility for disabled persons to the Alabama Space and Rocket Center's new recreational-educational complex, including writing specifications, identifying construction needs, and analyzing existing buildings' accessibility. Describes the proposed activity center, family and faculty cottages, lodge, active and…
Descriptors: Accessibility (for Disabled), Aerospace Education, Charts, Design Requirements
Dixon, Joyce K. – School Library Journal, 1991
Describes the development of the Young People's Library in Las Vegas (Nevada) as a symbolic and literal bridge to the Lied Discovery Children's Museum. The roles in the design process of library administration, library personnel, and the architect are explored, and how this project addressed differences between the architect's artistic vision and…
Descriptors: Architects, Architecture, Childrens Libraries, Design Requirements

Hirumi, Atsusi; And Others – Educational Technology, Research and Development, 1994
Describes the design, development, implementation, and evaluation of an interactive videodisc exhibit at the San Diego Natural History Museum. Design requirements for museum environments and interactive videodisc-based exhibits are examined, a field evaluation is described, and the adaptation of an instructional design model for museum settings is…
Descriptors: Case Studies, Design Requirements, Evaluation Methods, Exhibits