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Showing all 13 results Save | Export
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Lorenzo-Alvarez, Rocio; Rudolphi-Solero, Teodoro; Ruiz-Gomez, Miguel J.; Sendra-Portero, Francisco – Anatomical Sciences Education, 2020
Game-based learning can have a positive impact on medical education, and virtual worlds have great potential for supporting immersive online games. It is necessary to reinforce current medical students' knowledge about radiological anatomy and radiological signs. To meet this need, the objectives of this study were: to design a competition-based…
Descriptors: Game Based Learning, Simulated Environment, Virtual Classrooms, Medical Education
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Licciardello, Feliciana; Consoli, Simona; Cirelli, Giuseppe; Castillo, Carlos; Fernández-Ahumada, Elvira; Montejo-Gámez, Jesús; Taguas, Encarnación V. – Technology, Knowledge and Learning, 2021
This paper explains and analyses a virtual gamification experience developed by a teaching group from the University of Catania (Italy) and the University of Cordoba (Spain). A competition based on professional tasks about hydrological planning was implemented in two subjects on Hydrological Sciences. The teaching experience was designed to…
Descriptors: Technology Integration, Technological Literacy, Interpersonal Competence, Earth Science
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Mou, Weimin; Spetch, Marcia L. – Cognition, 2013
Five experiments examined the integration and competition between body and context objects in locating an object. Participants briefly viewed a target object in a virtual environment and detected whether the target object was moved or not after a 10 s interval. Experiments 1 and 2 showed that performance when both the observer body and the context…
Descriptors: Virtual Classrooms, Competition, Memory, Experiments
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Saito, Carlos Hiroo – Journal of Education for Sustainable Development, 2016
The Brazilian Ministry of Sports organized a system of volunteers to receive the visitors during the Fédération Internationale de Football Association (FIFA) Football World Cup. The instructional material to capacitate these volunteers focused on environment and sustainability issues and it was developed in an integrative systemic framework…
Descriptors: Foreign Countries, Concept Mapping, Environmental Education, Educational Planning
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West, Patricia; Fuhrman, Nicholas E.; Morgan, A. Christian; Duncan, Dennis W. – Journal of Extension, 2012
Using computer technology and digital classrooms to conduct 4-H Club meetings is an efficient way to continue delivering quality 4-H programming during times of limited resources and staff. Nineteen Junior and Senior 4-H'ers participated in seven digital classroom workshops using the Wimba Classroom application. These digital classroom sessions…
Descriptors: Extension Education, Educational Technology, Clubs, Meetings
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McFarlane, Donovan A. – Online Journal of Distance Learning Administration, 2011
This paper examines the leadership roles of distance learning administrators (DLAs) in light of the demand and need for value and quality in educational distance learning programs and schools. The author explores the development of distance learning using available and emerging technologies in relation to increased demand for education, training,…
Descriptors: Distance Education, Labor Market, Competition, Leadership Effectiveness
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Korolov, Maria – T.H.E. Journal, 2011
Unhappy with conditions in Second Life, educators are migrating to a developing virtual world that offers them greater autonomy and a safer platform for their students at far less a cost. OpenSimulator is an open source virtual world platform that schools can run for free on their own servers or can get cheaply and quickly--the space can be up and…
Descriptors: Virtual Classrooms, Computer Simulation, Social Systems, Internet
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Waters, John K. – T.H.E. Journal, 2011
Most K-12 school districts know that they are losing children who are going to other programs to get their needs met, and they know that they are going to have to offer some kind of online program to meet those needs if they are going to survive. K-12 districts have not exactly been sitting on the online-learning sidelines. In fact, by pioneering…
Descriptors: Electronic Learning, Blended Learning, Elementary Secondary Education, Online Courses
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Ketamo, Harri; Suominen, Marko – Journal of Interactive Learning Research, 2010
This paper summarizes the pedagogical design, product development and empirical evaluations of the game series, Animal Class, in terms of design study. The design phases, as well as the evaluation phases (N=2718), were carried out between the years of 2005-2007. The pedagogical idea of Animal Class is to place a learner in the role of teacher in a…
Descriptors: Educational Games, Virtual Classrooms, Teacher Role, Animals
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Puzziferro, Maria; Shelton, Kaye – Online Journal of Distance Learning Administration, 2009
Since 2005, the landscape of online teaching and learning has changed as well as the landscape of the academy, and continues to transform before our eyes. These changes are not only a product of technological innovation, but also a result of new and reconceptualized "values" of higher education, and so we must reexamine what changes to…
Descriptors: Higher Education, Values, Quality Control, Competition
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Davies, John L. – Higher Education in Europe, 2001
Assesses the factors that universities need to consider when developing a strategic response to "borderless education," discusses certain instruments which may be used in strategic analysis, and considers some options in the areas of organizational structures, support infrastructure, personnel policy, and quality assurance. (EV)
Descriptors: College Administration, College Planning, Competition, Distance Education
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Versluis, Arthur – Academic Questions, 2004
The president of a vastly profitable virtual education corporation asserted that customers flock to him, not for an education, but for the material comforts that an education provides. Compelled by technology and supported by the World Trade Organization, such huge credentialing agencies employ lowpaid contractors to dish out homogenized info…
Descriptors: Higher Education, Computer Uses in Education, Public Education, Educational Technology
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Lancaster, S.; Yen, D. C.; Wang, J-C. – Industry and Higher Education, 2003
Online education has become a highly debated topic. While some educators see it as a commercialized and prepackaged form of education, one that limits the verbal skills of students, others see it as breaking down the geographical and financial barriers that many students face. Online delivery has changed education in a number of ways, increasing…
Descriptors: Virtual Universities, Internet, Distance Education, Online Courses