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Meng-Jung Yang; Kevin Hsieh – Art Education, 2024
This article discusses how the authors utilized Disney animations, including "Moana" (Musker, 2016), "Zootopia" (Howard et al., 2016), "Coco" (Unkrich & Molina, 2017), "Encanto" (Howard et al., 2021), and "Raya and the Last Dragon" (Hall et al., 2021), to discuss LGBTQIA2S+ representations and…
Descriptors: Films, LGBTQ People, Preservice Teachers, Art Teachers
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Don Ambrose – International Journal for Talent Development and Creativity, 2024
This interdisciplinary, conceptual analysis addresses the nature and benefits of artistic processes in learning and work. While recognizing various forms of artistry, the emphasis is on visual-spatial thinking. The benefits of this kind of thinking in academic and professional activities include the simplification of massively complex writing,…
Descriptors: STEM Education, Visual Learning, Visual Literacy, Spatial Ability
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Mnguni, Lindelani; Moyo, Dudrah – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Using external representations (ERs) to foster content understanding in biology education has increased as they allow for the visualization of abstract biological phenomena. However, the extent to which students have visualization skills required to learn from ERs effectively remains an open question. The current quantitative quasi-experimental…
Descriptors: Animation, Biology, Science Instruction, Teaching Methods
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Ernst, Hardy; McGahan, William T.; Harrison, John – International Journal of Mobile and Blended Learning, 2015
This paper reports on attempts to incorporate creative visual literacy, by way of student owned technology, and sharing of student-generated multimedia amongst peers to enhance learning in a first year human physiology course. In 2013, students were set the task of producing an animated video, which outlined the pathogenesis of a chosen disease.…
Descriptors: Physiology, Video Technology, Visual Literacy, Science Instruction
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George-Palilonis, Jennifer; Filak, Vincent – International Journal on E-Learning, 2010
As graphically driven, animated, interactive applications offer educators new opportunities for shaping course content, new avenues for research arise as well. Along with these developments comes a need to study the effectiveness of the individual tools at our disposal as well as various methods for integrating those tools in a classroom setting.…
Descriptors: Course Content, Learner Engagement, Science Instruction, Electronic Learning