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Papadopoulos, Konstantinos; Charitakis, Konstantinos; Koustriava, Eleni; Kouroupetroglou, Georgios; Stiefelhagen, Rainer; Stylianidis, Efstratios; Gumus, Suad Sakalli – Journal of Visual Impairment & Blindness, 2020
Introduction: This study investigated the user requirements of individuals with visual impairments regarding the information to be included in orientation and mobility (O&M) aids in order for optimally useful audio-tactile maps of campuses to be developed. In addition, this study aimed at investigating the importance (usefulness) that…
Descriptors: Visual Impairments, Information Needs, Physical Environment, Assistive Technology
Bedwell, Wendy L.; Pavlas, Davin; Heyne, Kyle; Lazzara, Elizabeth H.; Salas, Eduardo – Simulation & Gaming, 2012
The serious games community is moving toward research focusing on direct comparisons between learning outcomes of serious games and those of more traditional training methods. Such comparisons are difficult, however, due to the lack of a consistent taxonomy of game attributes for serious games. Without a clear understanding of what truly…
Descriptors: Taxonomy, Comparative Analysis, Video Games, Computer Games

York, Sherril L.; Kimura, Iris F. – Research Quarterly for Exercise and Sport, 1987
A photographic analysis of racing wheelchairs used by cerebral palsy class four athletes and amputee athletes at the 1984 International Games for the Disabled was undertaken in order to analyze seven wheelchair construction variables in relation to performance outcome, distance raced, and type of disability of the user. (Author/MT)
Descriptors: Adults, Athletes, Design Requirements, Physical Disabilities

Grogan, David; Ruzic, Roxanne – Journal of Special Education Technology, 2000
This article describes the process of designing the Center for Applied Special Technology Web site to illustrate both the principles and the practice of universal design for learning. How the Web site overcame barriers to learning, information representation, interaction and navigation, and engagement barriers is addressed. (CR)
Descriptors: Accessibility (for Disabled), Adults, Children, Computers
Bedini, Leandra A.; McCann, Carrie A. – Parks and Recreation, 1992
Discusses the American with Disabilities Act, a civil rights act requiring that all businesses, including parks and recreation facilities, be accessible to people with disabilities. The article discusses discrimination, integration, funding concerns, attitudes, and staffing issues. Information sources are listed. (SM)
Descriptors: Accessibility (for Disabled), Adolescents, Adults, Children

Adams, Ray; Langdon, Patrick – Journal of Visual Impairment & Blindness, 2003
This article presents a theory for evaluating information and communication technology design for individuals with disabilities. Simplex 1 evaluates designs in five zones: sensory and input zone; output zone; abstract working memory; long-term memory; and central executive functioning. Simplex 2 evaluates feedback, emotional responses, cognitive…
Descriptors: Accessibility (for Disabled), Adults, Computer System Design, Design Requirements

Robertson, Brian S. – Journal of Visual Impairment & Blindness, 2001
A study investigated the impact of the Disability Discrimination Act (DDA) 1995 on the provision of wayfinding aids in local authority buildings in Scotland. Results indicate that although the DDA has raised awareness, it has not necessarily led to the incorporation of wayfinding aids in new or refurbished buildings. (Contains references.)…
Descriptors: Accessibility (for Disabled), Adults, Blindness, Building Design