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Yasin Temel; Bayram Coskun – International Technology and Education Journal, 2024
Today, countries are taking important steps towards providing more effective services to citizens by determining strategies to quickly adapt to artificial intelligence-based digital transformation processes, especially education, health, security, justice and local services. National strategies for artificial intelligence studies are determined in…
Descriptors: Foreign Countries, Artificial Intelligence, Educational Technology, Technology Uses in Education
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Chounta, Irene-Angelica; Bardone, Emanuele; Raudsep, Aet; Pedaste, Margus – International Journal of Artificial Intelligence in Education, 2022
In this article, we present a study on teachers' perceptions about Artificial Intelligence (AI) as a tool to support teaching in Estonian K-12 education. Estonia is promoting technological innovation in education. According to the Index of Readiness for Digital Lifelong Learning (IRDLL), Estonia was ranked first among 27 European countries. In…
Descriptors: Foreign Countries, Teacher Attitudes, Artificial Intelligence, Elementary Secondary Education
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Gabriel, Florence; Marrone, Rebecca; Van Sebille, Ysabella; Kovanovic, Vitomir; de Laat, Maarten – Irish Educational Studies, 2022
Technology is omnipresent in our rapidly changing digital world. Capitalising on these technologies is paramount for education systems to support a modern workforce. This study presents a review of 10 countries, highlighting how different public education systems have integrated digital technologies for teaching and learning. These education…
Descriptors: Electronic Learning, Educational Policy, Learning Strategies, Comparative Education
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Danial Hooshyar; Nour El Mawas; Yeongwook Yang – Knowledge Management & E-Learning, 2024
The use of learner modelling approaches is critical for providing adaptive support in educational computer games, with predictive learner modelling being among the key approaches. While adaptive supports have been shown to improve the effectiveness of educational games, improperly customized support can have negative effects on learning outcomes.…
Descriptors: Artificial Intelligence, Course Content, Tests, Scores