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Wedge, John Christian – 1985
This master's thesis investigates the relationship between the traditional animator and the computer as computer animation systems allow them to apply traditional skills with a high degree of success. The advantages and disadvantages of traditional animation as a medium for expressing motion and character are noted, and it is argued that the…
Descriptors: Animation, Characterization, Computer Graphics, Computer Simulation

Ross, Peter – Journal of Computer Assisted Learning, 1987
Discusses intelligent tutoring systems (ITS), one application of artificial intelligence to computers used in education. Basic designs of ITSs are described; examples are given including PROUST, GREATERP, and the use of simulation with ITSs; protocol analysis is discussed; and 38 prototype ITSs are listed. (LRW)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Computer System Design

Sokolik, M. E.; Smith, Michael E. – Second Language Research, 1992
Describes a computer-based connectionist-type network model that correctly identified the gender of a set of French nouns, relying solely on information inherent in the nouns' structures, in the absence of explicit rules for evaluating nouns, through discovering criterial gender-specific features through examples of masculine and feminine nouns.…
Descriptors: Computer Networks, Computer Simulation, Distinctive Features (Language), French

Beheshti, Jamshid – Information Technology and Libraries, 1992
Discusses methods of browsing in online public access catalogs (OPACs) and describes one method that uses information pertaining to the physical description of books from MARC records to simulate images of books on a library shelf. Electronic browsing through MARC is discussed, and methods of enhancing OPACs are reviewed. (51 references) (LRW)
Descriptors: Computer Simulation, Information Retrieval, Library Catalogs, Online Catalogs
Sahin, Sami – Online Submission, 2006
This paper is a review of literature about the use of computer simulations in science education. This review examines types and examples of computer simulations. The literature review indicated that although computer simulations cannot replace science classroom and laboratory activities completely, they offer various advantages both for classroom…
Descriptors: Laboratories, Educational Technology, Science Education, Science Process Skills

Curry, Bruce; Moutinho, Luiz – Management Education and Development, 1992
Computer simulation is an ideal framework to encourage decision making, active learning, and motivation. Appropriate software should be judged in terms of realism, relevance, complexity, interface, administrative efficiency, and use of microcomputers. (SK)
Descriptors: Business Administration Education, Computer Simulation, Computer Software, Higher Education

Plutchik, Robert; Karasu, Toksoz B. – Computers in Human Behavior, 1991
Reviews the literature dealing with the role of computers in psychiatric interviewing, and with the role of the computer as a patient or as a therapist. Efforts to develop forms of computer-assisted therapy are described, and implications for the mental health field are suggested. (40 references) (LRW)
Descriptors: Computer Simulation, Interviews, Literature Reviews, Mental Health Programs

Munro, Allen; Towne, Douglas M. – Educational Technology, Research and Development, 1992
Discusses model-based simulation for training, explains an object-oriented approach, and describes RAPIDS, an authoring system for the production of interactive graphical models and instruction based on those models. Highlights include intelligent tutoring systems; transaction shells; tools for authoring models; and a course on retinal information…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer Simulation

Dempsey, John; And Others – Journal of Educational Technology Systems, 1994
Discusses instructional gaming and examines the impact of Thomas Malone's theory of intrinsically motivating instruction. Relevant literature is reviewed to establish common threads, and implications of the gaming literature for future study of gaming and instructional design are suggested. (Contains 25 references.) (LRW)
Descriptors: Computer Simulation, Educational Games, Futures (of Society), Instructional Design

De Bruijn, H. F. M. – International Journal of Lifelong Education, 1993
Similarities in content, methods, sequence, and social context between adult education and cognitive apprenticeship make the latter an appropriate approach for a computer-assisted learning program for adults. (SK)
Descriptors: Adult Education, Adult Students, Computer Assisted Instruction, Computer Simulation

Educational Researcher, 1988
Expert systems are computerized databases that can diagnose and recommend treatment for persons who are ill. The database contains information on more than 7,600 diseases generated from exhaustive questioning of experts. These systems supplement human expertise but do not replace the good teaching of physicians. (VM)
Descriptors: Computer Oriented Programs, Computer Simulation, Databases, Educational Change

Pienemann, Manfred – Second Language Research, 1992
Describes a linguistic analysis computational system that responds to highly complex queries about morphosyntactic and semantic structures contained in large sets of language acquisition data by identifying, displaying, and analyzing sentences that meet the defined linguistic criteria. (30 references) (Author/CB)
Descriptors: Computational Linguistics, Computer Simulation, English, Interlanguage

Zimmerman, Donald W.; And Others – Journal of Experimental Education, 1992
D. W. Zimmerman argues that the interpretation by J. D. Gibbons and S. Chakraborti of recent simulation results and their recommendations are misleading and suggests use of an alternate test when homogeneity of variance and normality are violated. Gibbons and Chakraborti review their differences with Zimmerman's position. (SLD)
Descriptors: Computer Simulation, Research Methodology, Research Reports, Sample Size
Highhouse, Scott; Stanton, Jeffrey M.; Reeve, Charlie L. – Journal of Career Assessment, 2004
The approach taken in the present investigation was to examine reactions to positive and negative employer information by eliciting online (i.e., moment-to-moment) reactions in a simulated computer-based job fair. Reactions to positive and negative information commonly reveal a negatively biased asymmetry. Positively biased asymmetries have been…
Descriptors: Vocational Interests, Computer Simulation, Psychological Patterns, Recruitment
McLean, Lois – 1985
This digest discusses the nature of interactive videodiscs and their educational applications, provides information about educational uses of videodisc technology, and presents lists of videodisc-related organizations, books, and periodicals. A general description of a reflective optical laser videodisc is presented, as well as the equipment…
Descriptors: Computer Assisted Instruction, Computer Simulation, Instructional Innovation, Interactive Video