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Aadi Swadipto Mondal; Yuang Zhu; Kaushal Kumar Bhagat; Nasser Giacaman – Interactive Learning Environments, 2024
The aim of this study is to investigate the public opinion (i.e., the learners themselves) of apps incorporating emerging technologies Augmented Reality (AR) and Virtual Reality (VR) and find out how satisfied mobile platform users are with these technologies for educational purposes. We performed sentiment analysis of more than one million…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, Computer Simulation
Melissa A. Shepherd; Elizabeth J. Richardson – Teaching Statistics: An International Journal for Teachers, 2024
Statistical software is commonly used in undergraduate social sciences statistics courses. Due to the increase in online/hybrid courses and the cost of SPSS, instructors may wish to switch to another statistical software. We cover seven programs: Excel, Google Sheets, jamovi, JASP, PSPP, R, and SOFA. We compare programs using the following…
Descriptors: Open Source Technology, Statistics, Computer Software, Computer Software Reviews
Lily Gao; María Eugenia López-Pérez; Iguácel Melero-Polo; Andreea Trifu – Studies in Higher Education, 2024
Chatbots have transformed educational practices, and ChatGPT represents a significant development in this domain. However, more research is needed to determine how user perceptions influence the overall user experience with ChatGPT. To address this gap, this study investigates the role of ChatGPT, a revolutionary artificial intelligence --…
Descriptors: Learning Experience, Artificial Intelligence, Technology Uses in Education, Usability
Lorena Sousa; Luís Pedro; Carlos Santos – International Review of Research in Open and Distributed Learning, 2023
Almost all open educational resources (OER) definitions encompass key concepts such as the 5R activities and open licenses. However, little attention is given to the technical aspects and tools that allow the user to interact with these resources. This study aims to answer five research questions regarding (a) 5R activities, (b) open licenses and…
Descriptors: Open Educational Resources, Meta Analysis, Intellectual Property, Open Source Technology
Maura Borrego; Ariel Chasen; Hannah Chapman Tripp; Emily Landgren; Elisa Koolman – International Journal of STEM Education, 2025
Background: The purpose of this scoping review is to describe how the literature has discussed and studied disability in undergraduate-level STEM courses in the United States. A Critical Disability Studies lens informed our inclusion criteria. Results: We considered extensive lists of disability types and diagnoses and concluded that…
Descriptors: Undergraduate Students, Students with Disabilities, STEM Education, Majors (Students)
Ahmad Anshari – Journal of Educators Online, 2024
Multimedia has been a strategy in teaching processes, especially within the learning management system (LMS). However, multimedia tools have not delivered satisfaction towards the learning process. In addition, the lack of engagement within the LMS has been a real problem for e-learning. Therefore, this study aims to identify what the challenges…
Descriptors: Multimedia Instruction, Learning Management Systems, Literature Reviews, Curriculum Implementation
deLeyer-Tiarks, Johanna M.; Li, Michael G.; Levine-Schmitt, Michelle; Andrade, Bryndis; Bray, Melissa A.; Peters, Emily – Psychology in the Schools, 2023
The purpose of this review is to broadly identify technological advances in supports and evaluation for individuals on the autism spectrum. Literature review with commentary on the evolving technologies supporting and/or evaluating social-emotional, behavioral, academic, and cognitive domains. There has been an increasing synthesis of technology…
Descriptors: Autism Spectrum Disorders, Technology Uses in Education, Technological Advancement, Educational Technology
Carme Grimalt-Álvaro; Mireia Usart – Journal of Computing in Higher Education, 2024
Sentiment Analysis (SA), a technique based on applying artificial intelligence to analyze textual data in natural language, can help to characterize interactions between students and teachers and improve learning through timely, personalized feedback, but its use in education is still scarce. This systematic literature review explores how SA has…
Descriptors: Formative Evaluation, Higher Education, Artificial Intelligence, Natural Language Processing
Hacer Efe; Ünsal Umdu Topsakal – Interactive Learning Environments, 2024
Interactive learning environments are new generation learning environments that support the use of technology in education. The most popular and most entertaining of these technological learning environments are digital games. Within the scope of the study, digital games and health education related keywords were searched in ProQuest, Web of…
Descriptors: Interaction, Educational Technology, Video Games, Health Education
McBain, Kimberly A.; Habib, Rami; Laggis, George; Quaiattini, Andrea; Ventura, Nicole M.; Noel, Geoffroy P. J. C. – Anatomical Sciences Education, 2022
The purpose of this review was to identify the different augmented reality (AR) modalities used to teach anatomy to students, health professional trainees, and surgeons, and to examine the assessment tools used to evaluate the performance of various AR modalities. A scoping review of four databases was performed using variations of: (1) AR, (2)…
Descriptors: Computer Simulation, Teaching Methods, Anatomy, Allied Health Occupations Education
Chenxi Liu; Yixi Wang; Marvin Evans; Ana-Paula Correia – Education and Information Technologies, 2024
Mobile learning has gained significant recognition for its beneficial effects on learning across various dimensions. Nonetheless, ensuring consistent learner acceptance of mobile learning remains a critical factor to address. This meta-analysis study is the first comprehensive examination of critical antecedents impacting learners' perceived…
Descriptors: Handheld Devices, Telecommunications, Electronic Learning, Usability
Vlachogianni, Prokopia; Tselios, Nikolaos – Journal of Research on Technology in Education, 2022
This article presents the findings of a systematic review of perceived usability of educational technology systems. The research was conducted after studying, organizing, and analyzing the results of 104 research papers evaluating perceived usability of educational technologies using the System Usability Scale (SUS). The results were organized on…
Descriptors: Usability, Educational Technology, Technology Uses in Education, Measures (Individuals)
Liliana, Liliana; Santosa, Paulus Insap; Kusumawardani, Sri Suning – World Journal on Educational Technology: Current Issues, 2022
Massive Open Online Course (MOOCs) has helped develop the education sector since the COVID-19 pandemic, though it causes low retention. This study used a systematic literature review method to analyze the factors affecting the retention level of MOOCs participants in developing countries and worldwide. A total of 89 publications in the Scopus…
Descriptors: MOOCs, Academic Persistence, Usability, Value Judgment
Caleb Or – International Journal of Technology in Education and Science, 2024
The Technology Acceptance Model (TAM), proposed by Fred Davis in 1986, is a foundational framework for understanding technology adoption, emphasizing Perceived Ease of Use (PEOU) and Perceived Usefulness (PU) as key determinants of Intention to Use (ITU). While Attitude Toward Using (ATU) was initially central to TAM, it was later omitted in…
Descriptors: Attitudes, Technological Literacy, Usability, Value Judgment
Ratna Zuarni Ramli; Wan Zakiyatussariroh Wan Husin; Ahmed M. S. Elaklouk; Noraidah Sahari Ashaari – Interactive Learning Environments, 2024
Emerging technologies such as augmented reality are impacting the field of education, it can be seen in the attention given to technology, specifically augmented reality. Systematic reviews on research related to learning through augmented reality aim to find gaps of augmented reality in learning. However, there is a limited number of systematic…
Descriptors: Computer Simulation, Usability, Research Reports, Rating Scales