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Esperanza Torres Madronero; Maria C. Torres-Madronero – Innovations in Education and Teaching International, 2025
Teaching-learning processes can incorporate information and communication technologies (ICT) for transmission, mediation, interaction, and assessment in several fields of knowledge. This paper established the current trends in using ICT for social science in higher education, including online, blended, and ICT-supported learning. The review…
Descriptors: Educational Technology, Technology Uses in Education, Social Sciences, Higher Education
Georgios Lampropoulos; Kinshuk – Educational Technology Research and Development, 2024
This study aims to analyze the use of virtual reality and gamification in education by examining the existing literature. In addition to virtual reality, this study focuses on gamified virtual reality learning environments which refer to virtual reality learning environments that integrate gamification elements and mechanisms. Based on the…
Descriptors: Literature Reviews, Gamification, Computer Simulation, Educational Environment
Uriel Eduardo Torres Castro – Cogent Education, 2024
This article aims to unravel the intellectual lineage of student engagement in higher education (SEHE) from 1999 to 2024 through a comprehensive bibliometric analysis. Recognizing SEHE's multifaceted impact on learning and development, the study addresses the literature's lack of cohesion. The examination of 1,317 articles published in Scopus and…
Descriptors: Higher Education, Learner Engagement, Bibliometrics, Cultural Influences
Xieling Chen; Haoran Xie; S. Joe Qin; Fu Lee Wang; Yinan Hou – European Journal of Education, 2025
Artificial intelligence (AI) is increasingly exploited to promote student engagement. This study combined topic modelling, keyword analysis, trend test and systematic analysis methodologies to analyse AI-supported student engagement (AIsE) studies regarding research keywords and topics, AI roles, AI systems and algorithms, methods and domains,…
Descriptors: Artificial Intelligence, Learner Engagement, Technology Uses in Education, Electronic Learning
Sam von Gillern; Brady Nash – Technology, Knowledge and Learning, 2025
This scoping review examines scholarship on video games in prominent literacy journals between years 2000 and 2020. 32 articles met inclusion criteria for the study, including 15 articles on entertainment games and 17 articles on serious/educational games. Included articles were categorized by various attributes, including year of publication,…
Descriptors: Video Games, Educational Games, Literacy Education, Instructional Effectiveness
Laila Mohebi – Discover Education, 2024
With the rapid emergence of artificial intelligence (AI) tools in the academic realm, understanding their implications, advantages, and challenges becomes crucial. ChatGPT, a leading AI conversational model, has gained significant traction in educational settings, warranting a comprehensive investigation into its academic impact. This systematic…
Descriptors: Artificial Intelligence, Journal Articles, Technology Uses in Education, Student Empowerment
Liu, Ruohan; Luo, Feiya; Israel, Maya – Journal of Educational Computing Research, 2023
Technology has become an integral part of teaching and learning, but there is still limited understanding of how it is utilized to support computing education in early childhood. To address this knowledge gap, this review investigated the current implementation of computing technologies in early childhood settings, the implementation of computing…
Descriptors: Technology Integration, Computer Science Education, Literature Reviews, Learning Activities
Liu, Caihua; Zowghi, Didar; Kearney, Matthew; Bano, Muneera – Journal of Computer Assisted Learning, 2021
Recent years have seen a growing call for inquiry-based learning in science education, and mobile technologies are perceived as increasingly valuable tools to support this approach. However, there is a lack of understanding of mobile technology-supported inquiry-based learning (mIBL) in secondary science education. More evidence-based, nuanced…
Descriptors: Active Learning, Inquiry, Electronic Learning, Technology Integration
Yeni Erita; Yalvema Miaz; Jupriani Jupriani; Silvi Hevria; Rosmadi Fauzi – Open Education Studies, 2024
Artificial intelligence (AI) and virtual reality (VR) are interconnected, integrated technologies that help to visualize AI systems and increase the fidelity and interactivity of VR in the educational field. Using VR and AI technology, teachers can promote thinking and knowledge in learning. This research aims to analyze and highlight several…
Descriptors: Computer Simulation, Artificial Intelligence, 21st Century Skills, Elementary School Students
K. Kavitha; V. P. Joshith – Journal of Pedagogical Research, 2024
Artificial intelligence (AI) technologies continue to revolutionize various sectors, including their incorporation into education, particularly in K-12 science education, which has become evidently significant. This paper presents a bibliometric analysis and systematic review that examines the incorporation of AI technologies in K-12 science…
Descriptors: Artificial Intelligence, Science Education, Elementary School Science, Secondary School Science
Njiku, Joseph; Maniraho, Jean Francois; Mutarutinya, Védaste – Education and Information Technologies, 2019
This article presents an exploration of teachers' attitude towards technology survey scales from multiple studies. It presents a review of literature on the development of survey scales. Eleven survey scales were collected and assessed on the kind of constructs used to define attitude as well as the content representativeness items carry in…
Descriptors: Teacher Attitudes, Computer Attitudes, Technology Integration, Learner Engagement
Teichert, Laura; Salman, Munizah – McGill Journal of Education, 2021
This paper reflects on the tensions that exist for early years practitioners who are unsure of how to navigate digital childhoods while being confronted with contradictory information. Provincial curriculums and early learning frameworks recognize the need for children to develop digital literacy skills while the Canadian Paediatric Society…
Descriptors: Early Childhood Education, Information Technology, Technological Literacy, Technology Integration
Michael Li – Language Learning & Technology, 2023
The acquisition of Chinese characters has been widely acknowledged as challenging for learners of Chinese as a foreign language (CFL) due to their unique logographic nature and the time and effort involved. However, recent advancements in instructional technologies demonstrate a promising role in facilitating the teaching and learning of Chinese…
Descriptors: Orthographic Symbols, Technology Uses in Education, Teaching Methods, Research Reports
Ntaba, Afika; Jantjies, Mmaki – International Association for Development of the Information Society, 2019
Open and distance learning (ODL) education provides an opportunity for prospective students who require flexibility in education enabling learning without traditional face to face lecture sessions. Previous literature indicated that there has been a growing curiosity amongst educators, researchers, and pedagogues on employing modern visualization…
Descriptors: Open Education, Distance Education, Computer Simulation, Educational Research
Bedenlier, Svenja; Bond, Melissa; Buntins, Katja; Zawacki-Richter, Olaf; Kerres, Michael – Australasian Journal of Educational Technology, 2020
Understanding how educational technology can enhance student engagement is becoming increasingly necessary in higher education, and particularly so in arts and humanities, given the communicative nature of courses. This narrative systematic review synthesises 42 peer-reviewed arts and humanities articles published between 2007-2016, indexed in…
Descriptors: Learner Engagement, Educational Technology, College Students, Literature Reviews
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