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Ahson, Kemal; Kumpulainen, Kristiina; Gray, Shirley; Camacho Miñano, Maria José; Rich, Emma – Learning, Media and Technology, 2023
The potential for technologies to transform health and physical education (HPE) has received increasing international attention in both policy and academic contexts. However, what is absent from much of this work is a lack of appreciation of the spatial dimension that recognises the relationship between "how" young people use digitised…
Descriptors: Health Education, Physical Education, Technology Integration, Influence of Technology
Hacer Efe; Ünsal Umdu Topsakal – Interactive Learning Environments, 2024
Interactive learning environments are new generation learning environments that support the use of technology in education. The most popular and most entertaining of these technological learning environments are digital games. Within the scope of the study, digital games and health education related keywords were searched in ProQuest, Web of…
Descriptors: Interaction, Educational Technology, Video Games, Health Education
Song Yang; Ying Dong; Zhong Gen Yu – International Journal of Information and Communication Technology Education, 2024
AI chatbots, e.g. ChatGPT, are becoming increasingly popular in education as a means to enhance student learning experiences and improve teaching efficiency. This study utilizes NVivo 12 Plus to examine the role of AI chatbots in education, ethical considerations, and sentimental analysis regarding the utilization of ChatGPT in education. ChatGPT…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Ethics
Alexandra Aster; Matthias Carl Laupichler; Saskia Zimmer; Tobias Raupach – Advances in Health Sciences Education, 2024
Serious games, as a learning resource, enhance their game character by embedding game design elements that are typically used in entertainment games. Serious games in its entirety have already proven their teaching effectiveness in different educational contexts including medical education. The embedded game design elements play an essential role…
Descriptors: Educational Games, Computer System Design, Health Services, Medical Services
Murat Demirkol; Nedim Malkoc – Educational Process: International Journal, 2023
Background/purpose: The unprecedented developments in AI-based technologies and large language models such as ChatGPT have exhibited a brand-new territory to be explored. Since its first release in November 2022, the potential utility of ChatGPT has garnered incremental attention in the scientific world, and has already accumulated a great number…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Educational Research
Arthur B. Chikware; Nicolette V. Roman; Eugene Lee Davids – SAGE Open, 2024
Various terms describe Information and Communications Technology (ICT) use in healthcare, including Health Informatics (HI). HI use in healthcare is expected to positively impact healthcare through healthcare cost reduction and improve healthcare accessibility and decision-making. However, the effective application and use of technology in…
Descriptors: Information Technology, Health, Health Services, Information Science
Martiniuk, Alexandra; Challinor, Julia; Arora, Ramandeep S.; Handayani, Sri Andini; Lam, Catherine – Health Education, 2022
Purpose: Globally, cancer represents an increasing proportion of child mortality as progress against infectious causes is made. Approximately 400,000 children will develop cancer, each year, around the world. Only about half of these cancers will ever be diagnosed. In high-resource settings, 80% of children will survive, but only about 30% will…
Descriptors: Health Education, Cancer, Oncology, Pediatrics
Lamont, Kim; Sliwa, Karen; Stewart, Simon; Carrington, Melinda; Pretorius, Sandra; Libhaber, Elena; Wiysonge, Charles S.; Adebayo, Esther F.; Klipstein-Grobusch, Kerstin – Health Education Journal, 2016
Background: In many low- and middle-income countries, access to health information during pregnancy is poor. The rapid adoption of mobile phones in these countries has created new opportunities for disseminating such information. Objective: This paper reviews existing information on the use of short message services (SMSs) as a feasible tool to…
Descriptors: Pregnancy, Literature Reviews, Written Language, Telecommunications
Blake, Kelly D.; Thai, Chan; Falisi, Angela; Chou, Wen-Ying Sylvia; Oh, April; Jackson, Devlon; Gaysynsky, Anna; Hesse, Bradford W. – Health Education & Behavior, 2020
Background: The use of videos for patient and public health education has been widely adopted and well documented in the literature. Aims: To conduct a systematic review of empirical studies that used video-based interventions for cancer prevention and control to document study designs, settings, approaches, targeted cancer sites and behaviors,…
Descriptors: Cancer, Video Technology, Intervention, Prevention
Veneri, Diana Aziz; Zdanis, Kayla – Health Education Journal, 2018
Objective: Healthcare educators are usually well-intended in their educational efforts for and with patients. The purpose of this study was to conduct a meta-analysis comparing traditional versus technology-delivered healthcare education. Design: Systematic review with meta-analysis. Methods: Educational technology was operationally defined to…
Descriptors: Health Education, Patients, Meta Analysis, Comparative Analysis
Jin, Jun; Bridges, Susan – Interdisciplinary Journal of Problem-based Learning, 2016
Context: Qualitative methodologies are relatively new in health sciences education research, especially in the area of problem-based learning (PBL). A key advantage of qualitative approaches is the ability to gain in-depth, textured insights into educational phenomena. Key methodological issues arise, however, in terms of the strategies of…
Descriptors: Qualitative Research, Problem Based Learning, Health Sciences, Health Education
Holstrom, Amelia M. – American Journal of Sexuality Education, 2015
Internet use among young people in the United States is nearly ubiquitous; they are online from home computers, from school computers, and from mobile devices. This offers incredible opportunity for sexual health educators to access individuals who are at a critical time in sexual development over the life course. Currently, the research base on…
Descriptors: Internet, Sex Education, Access to Information, Health Education
Rissanen, M. K. – Science Education International, 2014
In demanding innovation areas such as eHealth, the primary emphasis is easily placed on the product and process quality aspects in the design phase. Customer quality may receive adequate attention when the target audience is well-defined. But if the multidimensional evaluative focus does not get enough space until the implementation phase, this…
Descriptors: Educational Innovation, Health Education, Criticism, Interdisciplinary Approach
Hammond, Julia; Rennie, Brandon; Seekins, Tom; O'Donnell, Dennis – Health Education Journal, 2015
Objective: The Internet and other electronic media may provide one part of a solution for reducing disparities in the availability of medical services. From a patient-centred perspective, an individual with a chronic, degenerative condition may ask what information is available that I can use to manage changes in my functional capacity over time,…
Descriptors: Patients, Help Seeking, Self Help Programs, Video Technology
Clark, Heather; Lazarus, Cathy; Arvedson, Joan; Schooling, Tracy; Frymark, Tobi – American Journal of Speech-Language Pathology, 2009
Purpose: To systematically review the literature examining the effects of neuromuscular electrical stimulation (NMES) on swallowing and neural activation. The review was conducted as part of a series examining the effects of oral motor exercises (OMEs) on speech, swallowing, and neural activation. Method: A systematic search was conducted to…
Descriptors: Stimulation, Assistive Technology, Motor Reactions, Educational Research
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