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Rapoport, Anatol – Simulation & Gaming, 1995
Traces the roots of social trap situations and describes a parasitism-symbiosis model, showing that when each organism attempts to maximize its survival potential without regard for the other's, neither does as well as when they behave collectively. Discusses a model social trap situation, "Prisoner's Dilemma" ("PD") and a…
Descriptors: Behavior Theories, Cooperation, Evolution, Games
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Becker, Henk A. – Simulation and Games, 1980
Describes the historical and international development of simulation and gaming in terms of simulation as analytical models, and games as communicative models; and forecasts possible futures of simulation and gaming. (CMV)
Descriptors: Communication (Thought Transfer), Futures (of Society), Game Theory, History
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Shubik, Martin – Simulation and Games, 1989
Discusses the history and development of gaming and suggests possible future developments. Highlights include models, simulations, and games; the use of games in the military, in social sciences, in business, and in education; the impact of computers on gaming; and the relationship among gaming, game theory, and social psychology. (LRW)
Descriptors: Computer Games, Educational Games, Futures (of Society), Game Theory