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Muir, Michael – 1990
Intended for learners with a basic familiarity with the Logo programming language, this manual is designed to introduce them to artificial intelligence and enhance their programming capabilities. Nine chapters discuss the following features of Logo: (1) MAZE.MASTER, a look at robots and how sensors make machines aware of their environment; (2)…
Descriptors: Artificial Intelligence, Computer Games, Computer Software, Educational Strategies
Riley, Mary S.; Greeno, James G. – 1980
Presented is an introduction to the operation and mechanics of the ACTP production system, a version of Anderson's (1976) ACT system. ACTP is already in use modeling geometry theorem proving and counting of a set of objects, and has been identified as a potentially useful programing framework for developing models of the cognitive processes used…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Programs, Computer Science
Cerri, Stefano; Breuker, Joost – Studies in Language Learning, 1981
Characteristics of DART (Didactic Augmented Recursive Transition), an ATN-based system for writing intelligent computer assisted instruction (ICAI) programs that is available on the PLATO system are described. DART allows writing programs in an ATN dialect, compiling them in machine code for the PLATO system, and executing them as if the original…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Educational Diagnosis, Error Analysis (Language)
Blanchard, Jay S.; And Others – 1987
Intended as a reference for researchers, teachers, and administrators, this book chronicles research, programs, and uses of computers in reading. Chapter 1 provides a broad view of computer applications in education, while Chapter 2 provides annotated references for computer based reading and language arts programs for children and adults in…
Descriptors: American Indian Education, Artificial Intelligence, Authoring Aids (Programing), Cloze Procedure