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Ringer, Martin – Journal of Adventure Education and Outdoor Leadership, 1992
Describes characteristics and nature of games, which are a type of experiential learning useful for personal and group development. Discusses the four phases of game sessions (planning, introducing, action, and debriefing or processing); roles that leaders must enact to be effective; and some common problems that leaders encounter. (TD)
Descriptors: Adventure Education, Experiential Learning, Games, Group Dynamics
Witman, Jeff; And Others – Practical Pointers, 1980
Model programs are briefly described which use outdoor education to carry out individualized education programs for handicapped students. Sample objectives for individuals and their corresponding activities are listed for such areas as outdoor cookery, wilderness camping, and participation in local outdoor recreational facilities or areas.…
Descriptors: Adventure Education, Disabilities, Elementary Secondary Education, Games
Gillis, H. Lee – 1985
Activities commonly associated with outdoor adventure education can be used effectively in therapy for couples. The adventure education concepts of risk, trust, fear, anxiety, dependence/independence, problem solving, and intimacy are all dealt with in therapy and enrichment experiences for couples. While the outdoor environment has a tremendous…
Descriptors: Adults, Adventure Education, Experiential Learning, Games
Rohnke, Karl – 1984
This anthology of over 160 group activities is intended to help teachers, counselors, therapists, camp directors, and other group leaders to encourage group participation and learning in a way that is immediate, involving, and enjoyable. It also provides a resource for curriculum planners in adventure-based counseling programs. At the heart of…
Descriptors: Adventure Education, Experiential Learning, Games, Group Activities
Cain, Jim; Jolliff, Barry – 1998
Challenge and adventure programs create situations that challenge the abilities of individuals and groups and that are metaphors for the problems and challenges of daily life. This book describes dozens of group activities that foster individual and group skills such as cooperation, problem solving, and communication. Each activity has a…
Descriptors: Adventure Education, Equipment, Experiential Learning, Games
Gillis, H. Lee; Dagley, John – 1985
Special characteristics of action-oriented approaches to therapy, cautions and tips for using these approaches, and sample activities are provided in this guide. An introductory section explains the relationship of action-based counseling to the traditional action-oriented methods and principles of Adlerian psychology and emphasizes the merit of…
Descriptors: Adventure Education, Counseling Techniques, Counseling Theories, Experiential Learning
Rohnke, Karl – 1989
This book provides teachers and recreation professionals with a guide to Project Adventure activities and curriculum. Project Adventure learning goals are: (1) increasing the participant's personal confidence; (2) increasing mutual support within a group; (3) improving agility and physical coordination; (4) increasing joy in one's physical self…
Descriptors: Adventure Education, Course Descriptions, Curriculum, Elementary Secondary Education
Nice, Trish – 1980
A year-long adventure physical education program is described in this guide, which contains objectives, activities, and information about community support and staff development that applies to this, or any, innovative program. Chapter I discusses the philosophy of experiential learning and lists program objectives, which include developing…
Descriptors: Adventure Education, Affective Objectives, Community Support, Curriculum Guides