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Garcia-Bonete, Maria-Jose; Jensen, Maja; Katona, Gergely – Biochemistry and Molecular Biology Education, 2019
Although virtual and augmented reality (VR and AR) techniques have been used extensively in specialized laboratories, only recently did they become affordable, reaching wider consumer markets. With increased availability, it is timely to examine the roles that VR and AR may play in teaching structural biology and in experiencing complex data sets…
Descriptors: Biology, Science Instruction, Teaching Methods, Simulated Environment
National Centre for Vocational Education Research (NCVER), 2020
The rise of Industry 4.0 and the digital economy has highlighted the need for the general workforce to hold digital skills. But what are the implications for vocational education and training (VET) educators in ensuring the workforce is appropriately skilled? This guide highlights the implications for VET educators of the increasing need to…
Descriptors: Educational Technology, Technology Uses in Education, Technological Literacy, Vocational Education
Keller, MorraLee; DeBaun, Bill – National College Attainment Network, 2020
Even before the COVID-19 pandemic upended the U.S. education system in spring 2020, another persistent, pernicious pathogen had long plagued American society: inequitable educational outcomes on the basis of income, race, and ethnicity. This is especially true for postsecondary access and attainment. Research shows the benefits of postsecondary…
Descriptors: High School Graduates, Post High School Guidance, Academic Aspiration, Postsecondary Education
Cleveland-Innes, Martha – Commonwealth of Learning, 2018
The Guide to Blended Learning is an introduction using technology and distance education teaching strategies with traditional, face-to-face classroom activities. This Guide has been designed to assist teachers adopt blended learning strategies through a step-by-step approach taking constructivist and design-based approach and reflecting on…
Descriptors: Blended Learning, Technology Uses in Education, Distance Education, Educational Benefits

Broderick, Bill; Caverly, David C. – Journal of Developmental Education, 1992
Provides brief descriptions of interactive tutorial and simulation programs for reading, writing, and mathematics; and of drill-and-practice courseware packages. (DMM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Courseware

Guell, Oscar A.; Holcombe, James A. – Analytical Chemistry, 1990
Described are analytical applications of the theory of random processes, in particular solutions obtained by using statistical procedures known as Monte Carlo techniques. Supercomputer simulations, sampling, integration, ensemble, annealing, and explicit simulation are discussed. (CW)
Descriptors: Chemical Analysis, Chemistry, College Science, Computer Simulation
Andrews, Dee H. – Educational Technology, 1988
Delineates the differences between simulators and training devices, and discusses the possibility of inadequate training when simulators are used as training devices. Guidelines for appropriate training device development using a behavioral learning approach are presented. (13 references) (CLB)
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Computer Simulation, Evaluation Criteria
Barak, Phillip – Journal of Agronomic Education (JAE), 1990
The structure, execution, uses, and software specifications for this spreadsheet file are discussed. Availability and modifications of this program are described. (CW)
Descriptors: Agronomy, College Science, Computer Simulation, Computer Software
Crompton, Rob, Ed. – 1989
This book is a comprehensive and practical guide to the use of computers across a wide age range. Extensive use is made of photographs, illustrations, cartoons, and samples of children's work to demonstrate the versatility of computer use in schools. An introduction by Rob Crompton placing computer use within the educational context of the United…
Descriptors: Art Education, Computer Assisted Instruction, Computer Simulation, Educational Games
Tamashiro, Roy T. – Computing Teacher, 1985
Presents a model for building a concept-oriented computer simulation which involves five steps: (1) topic selection and resource gathering; (2) developing objectives and lesson activities; (3) selecting and formulating simulation factors; (4) program coding and debugging; and (5) developing student worksheets. Students act as tax advisors in the…
Descriptors: Computer Simulation, Concept Teaching, Elementary Secondary Education, Guidelines
Franklin, Sharon, Ed.; Strudler, Neal, Ed. – 1990
The purpose of this notebook is to assist educators who are designing and implementing inservice education programs to facilitate the effective use of computer integrated instruction (CII) in schools. It is divided into the following five sections: (1) Effective Inservice (a brief summary of inservice literature focused on inservice dimensions and…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Simulation, Databases
McGuire, George – 1983
Advantages of using the microcomputer as an interactive electronic blackboard are discussed, and programs and programming techniques are described to illustrate the construction, design, storage, and modification of colorful and animated graphic displays. The methods described are based on use of an Atari 800 microcomputer but could be used on…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware

Eyob, Ephrem – Journal of Computers in Mathematics and Science Teaching, 1990
The results of a simulation model of a queuing system are reported. Use in an introductory quantitative analysis course to enhance students' computer and quantitative modeling knowledge is described. (CW)
Descriptors: College Mathematics, Computer Simulation, Computer Uses in Education, Educational Technology

Harrold, Marc W. – American Journal of Pharmaceutical Education, 1992
This paper describes and evaluates the use of a molecular modeling computer program (Alchemy II) in a pharmaceutical education program. Provided are the hardware requirements and basic program features as well as several examples of how this program and its features have been applied in the classroom. (GLR)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Simulation, Computer Software
Solomon, Gwen – Electronic Learning, 1986
Discusses types of software most useful in social studies classes--games, simulations, and word processing, database, spreadsheets, and graphing--and introduces applications software through descriptions of four learning activities from different parts of the social studies curriculum: introducing databases, writing historical journals, tracking…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
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