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Showing 1 to 15 of 28 results Save | Export
Cahnmann-Taylor, Melisa; Souto-Manning, Mariana – Teachers College Press, 2010
If teachers want to create positive change in the lives of their students, then they must first be able to create positive change in their own lives. This book describes a powerful professional development approach that merges the scholarship of critical pedagogy with the Theatre of the Oppressed. Participants "act up" in order to explore…
Descriptors: Critical Theory, Learning Experience, Professional Development, Multicultural Education
Jones, Ken – Simulation/Games for Learning, 1989
Discussion of the difference between an educational simulation and other interactive learning events highlights the effects terminology can have on both facilitators and participants. Five common mistakes made in running simulations are identified, and gaming terminology used in Britain and in the United States is discussed. (three references)…
Descriptors: Educational Games, Foreign Countries, Game Theory, Interaction
Peer reviewed Peer reviewed
Bodo, Peter – Journal of Economic Education, 2002
Developed a simple computer program for the in-class simulation of the repeated prisoner's dilemma game with student-designed strategies. Describes the basic features of the software. Presents two examples using the program to teach the problems of cooperation among profit-maximizing agents. (JEH)
Descriptors: College Students, Economics, Economics Education, Game Theory
Butler, J. Thomas – 1983
This discussion of the use of games and simulations in instruction includes a number of examples of activities that can be used in the community college classroom. Section I assesses the value of games and simulations as an approach to learning; defines games, simulations, and non-simulation games; considers the advantages and disadvantages of the…
Descriptors: Class Activities, College Instruction, Community Colleges, Educational Games
Friedland, James – 1973
Described is the computer simulation program "PH." The program consists of three different laboratory investigations dealing with the pH specificity of enzymes. The purpose of the program is to enable tenth- to twelfth-grade students to determine a possible explanation for pH specificity in an experimental, but mathematical, fashion.…
Descriptors: Biology, Chemistry, Computer Assisted Instruction, Game Theory
Peer reviewed Peer reviewed
Hugenberg, Lawrence W. – Bulletin of the Association for Business Communication, 1992
Discusses four difficulties in teaching business communication: lack of shared organizational vision; lack of reality; class duration; and lack of direction in textbooks. Presents advantages and disadvantages of using a simulated organization to address these problems and to improve students' communication competence in various situations.…
Descriptors: Business Communication, Class Activities, Higher Education, Management Games
Berliner, David; Casanova, Ursula – Instructor, 1989
Results of research based on observations of four- and five-year-olds indicate that in pretend play, children acted more mature, played together more, and were more social than in nonpretend settings. Suggestions are offered for classroom activities, for preschool through middle school, that incorporate pretend play. (IAH)
Descriptors: Early Childhood Education, Educational Objectives, Middle Schools, Pretend Play
Peer reviewed Peer reviewed
Faherty, Vincent E. – Journal of Education for Social Work, 1983
The potential for use of simulation and game theory in social work education to make problem solving more real and to supplement experience in analysis is examined. Simulation models, materials, methods, and topics are discussed. (MSE)
Descriptors: Class Activities, Curriculum Development, Evaluative Thinking, Game Theory
Peer reviewed Peer reviewed
Cline, Starr – Gifted Child Quarterly, 1979
The article discusses the use of simulation games (an activity in which participants interact within an artificially produced environment which recreates some aspect of social reality) with gifted children. (PHR)
Descriptors: Bibliographies, Class Activities, Educational Games, Elementary Secondary Education
Peer reviewed Peer reviewed
Beard, John D. – Bulletin of the Association for Business Communication, 1990
Describes the "Numbers Game"--a collaborative simulation to prepare students for participation in a full collaborative writing project. (RS)
Descriptors: Business Communication, Collaborative Writing, Educational Games, Higher Education
Braun, Ludwig; Friedland, James – 1973
Described is the population growth computer model "POP." This program is designed to allow a student with little mathematical background to explore various simple mathematical models of population growth. Student exercises revolve around the growth of a gypsy-moth population. Three variations of population modeling are included in POP:…
Descriptors: Computer Assisted Instruction, Ecology, Entomology, Environment
Peer reviewed Peer reviewed
Dorn, Dean S. – Teaching Sociology, 1989
Reviews the literature in order to determine the usefulness of simulation games in today's classroom. Examines those activities involving persons rather than technology and emphasizes their use in sociology. Describes simulation games through a series of questions concerning their nature and lists those games which have received positive reviews.…
Descriptors: Annotated Bibliographies, Educational Games, Heuristics, Higher Education
Friedland, James; Frishman, Austin – 1973
Described is the computer model "MALAR" which deals with malaria and its eradication. A computer program allows the tenth- to twelfth-grade student to attempt to control a malaria epidemic. This simulation provides a context within which to study the biological, economic, social, political, and ecological aspects of a classic world…
Descriptors: Biology, Computer Assisted Instruction, Computer Programs, Ecology
Abt, Clark C. – 1966
The author explores the utility of educational games in elementary and secondary social studies classes. Separate sections of the paper discuss types of games, similarities among formal games and social studies topics, educational game design, and examples, advantages, and limitations of educational games. Game playing in society is described as…
Descriptors: Decision Making, Educational Games, Elementary Secondary Education, Experiential Learning
Peer reviewed Peer reviewed
Addison, Linda – Gifted Child Quarterly, 1979
The article examines the role of simulation games in developing the leadership ability of girls, presents ten guidelines for development of simulation games, and gives an example of a simulation game. (PHR)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Females
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