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Norton, Anderson; Wilkins, Jesse L. M.; Evans, Michael A.; Deater-Deckard, Kirby; Balci, Osman; Chang, Mido – Mathematics Teaching in the Middle School, 2014
The authors introduce an educational video game (application, or "app"), "CandyFactory Educational Game," designed to promote students' development of partitive understanding of fractions while demonstrating the critical need to promote that development. The app includes essential game features of immediate feedback,…
Descriptors: Video Games, Educational Games, Mathematics Curriculum, Mathematics Activities
Guzzetti, Barbara; Elliot, Kate; Welsch, Diana – Teachers College Press, 2010
This book shows teachers how to bring students' Do-It-Yourself media practices into the classroom (Grades 6-12). In one accessible resource, the authors explain DIY media, identify their appealing features for content area instruction, and describe the literacy skills and strategies they promote. Chapters address: Adolescents' DIY Media as New…
Descriptors: Web Sites, Electronic Publishing, Music, Video Games