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ERIC Number: ED625383
Record Type: Non-Journal
Publication Date: 2021-Oct-12
Pages: 382
Abstractor: As Provided
ISBN: 978-3-030-78693-9
ISSN: ISSN-2753-0744
EISSN: N/A
Researching Virtual Play Experiences: Visual Methods in Education Research. Digital Education and Learning
Bailey, Chris
Digital Education and Learning
This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by post-structuralist theory and New Literacy Studies, it outlines a playful, participatory and emergent methodological approach, referred to as 'rhizomic ethnography'. This 'hybrid' text uses both words and images to describe the fieldsite and the methodology, demonstrating how children's creation of a digital community through Minecraft was shaped by the both the game and their wider social and cultural experiences. Through the exploration of various dimensions of the club, including visual and soundscape data, the author demonstrates the 'emergent dimension of play'. It will be of interest and value to researchers of children's play, as well as those who explore visual methods and design multimodal research outputs.
Palgrave Macmillan. Available from: Springer Nature. One New York Plaza, Suite 4600 New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail:customerservice@springernature.com; Web site: https://bibliotheek.ehb.be:2129/gp/education-language
Publication Type: Books; Reports - Evaluative
Education Level: Elementary Education
Audience: Researchers
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A