Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
COVID-19 | 2 |
Emergency Programs | 2 |
Online Courses | 2 |
Pandemics | 2 |
Attendance | 1 |
Authentic Learning | 1 |
Barriers | 1 |
Cognitive Processes | 1 |
College Faculty | 1 |
College Students | 1 |
Crisis Management | 1 |
More ▼ |
Source
IGI Global | 1 |
Springer | 1 |
Author
Bissessar, Charmaine, Ed. | 1 |
Drumhiller, Nicole K., Ed. | 1 |
Srba, Karen V., Ed. | 1 |
Wilkin, Terri L., Ed. | 1 |
Publication Type
Books | 2 |
Collected Works - General | 2 |
Education Level
Higher Education | 1 |
Postsecondary Education | 1 |
Secondary Education | 1 |
Audience
Students | 2 |
Teachers | 2 |
Parents | 1 |
Researchers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Drumhiller, Nicole K., Ed.; Wilkin, Terri L., Ed.; Srba, Karen V., Ed. – IGI Global, 2021
Simulation and game-based learning are essential applications in a learning environment as they provide learners an opportunity to apply the course material in real-life scenarios. Introducing real-life learning allows the learner to make critical decisions at different points within the simulation providing constructive education that leads to a…
Descriptors: Simulation, Game Based Learning, Emergency Programs, Authentic Learning
Bissessar, Charmaine, Ed. – Springer, 2021
This book exemplifies the challenges and successes of online learning, teaching and leading in times of crises. It helps shed light on the issues facing online and face-to-face practitioners having to cope with the COVID-19 pandemic and continue education within the confines of a specific interface. The volume includes new research and…
Descriptors: Emergency Programs, Distance Education, COVID-19, Pandemics