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Eberle, Bob – 1996
The title of this book is an acronym that serves to describe the mental activity the games of the book are intended to bring about. Each of the seven letters in "scamper" is the initial letter for the word phrases making up the checklist used to create the Scamper games. Sections of the book include: (1) "Scampering with the Experts--Thinking and…
Descriptors: Affective Behavior, Brainstorming, Critical Thinking, Decision Making