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Showing 1 to 15 of 62 results Save | Export
Arawjo, Ian Anders – ProQuest LLC, 2023
I situate computer programming as a cultural practice. I develop this perspective in two ways: exploring how programming practices can support intercultural learning, and examining how programming tools themselves embed cultural assumptions and values. For the former, I study how relationships across difference are formed over computing activities…
Descriptors: Computer Science Education, Programming, Cultural Influences, Elementary Secondary Education
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Samer Hanna – International Journal of Learning Technology, 2024
It is important that software testing courses at universities provide students with testing skills that are close to the skills needed by industry. To investigate if these courses do accomplish this role, this research provides comparison and empirical analysis of the topics provided by 80 software testing courses in nine countries around the…
Descriptors: Computer Software, Job Skills, Occupational Information, Education Work Relationship
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Miedema, Daphne; Fletcher, George; Aivaloglou, Efthimia – ACM Transactions on Computing Education, 2023
Prior studies in the Computer Science education literature have illustrated that novices make many mistakes in composing SQL queries. Query formulation proves to be difficult for students. Only recently, some headway was made towards understanding why SQL leads to so many mistakes, by uncovering student misconceptions. In this article, we shed new…
Descriptors: Computer Science Education, Novices, Misconceptions, Programming Languages
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Mohanarajah, Selvarajah; Sritharan, Thambithurai – Journal of Information Technology Education: Research, 2022
Aim/Purpose: The key objective of this research is to examine whether fix-and-play educational games improve students' performance in learning programming languages. We also quantified the flow experiences of the students and analyzed how the flow contributes to their academic performances. Background: Traditionally, learning the first computer…
Descriptors: Game Based Learning, Educational Games, Programming, Learner Engagement
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Arawjo, Ian; Mogos, Ariam – ACM Transactions on Computing Education, 2021
Even in the turn toward justice-oriented pedagogy, computing education tends to overlook the quality of intergroup relationships, which risks entrenching division. In this article, we establish an intercultural approach to computing education, informed by intercultural and peace education, prejudice reduction, and the sociology of racism and…
Descriptors: Intergroup Relations, Computer Science Education, Social Justice, Cultural Awareness
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Rovshenov, Atajan; Sarsar, Firat – Journal of Educational Technology and Online Learning, 2023
This study examines the methodological dimensions of programming education articles published in educational sciences journals indexed in SSCI by exploring their general trends. To do this, 162 articles published between January 2012 and February 2020 in 30 international journals indexed in SSCI were analyzed with a systematic review method using…
Descriptors: Computer Science Education, Programming, Educational Trends, Trend Analysis
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Philip, Thomas M.; Sengupta, Pratim – Journal of the Learning Sciences, 2021
Background: We outline a case for how the Learning Sciences is at a powerful inflection point where the "real world" needs to be seen as comprised of the political entities and processes in which learning happens. We seek to sharpen the principle that learning is political by elucidating historical and contemporary processes of European…
Descriptors: Learning Theories, Computer Science Education, Foreign Policy, Foreign Countries
Ian Patrick Heraty – ProQuest LLC, 2023
This dissertation was a comparative study of computer science in secondary schools in both Ireland and the United States. Computer science was a new subject compared to more established subjects in both Ireland and the United States. This dissertation looked at how this subject could be accessed by students in both countries. I used a document…
Descriptors: Computer Science Education, Comparative Education, High School Students, Foreign Countries
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Rich, Peter J.; Browning, Samuel F.; Perkins, McKay; Shoop, Timothy; Yoshikawa, Emily; Belikov, Olga M. – TechTrends: Linking Research and Practice to Improve Learning, 2019
The teaching of computing is becoming an essential addition to twenty-first-century learning. An important part of this new addition is the teaching of computing in earlier grades, starting as early as kindergarten in some countries. Yet, there is little research that reports on computing practices in earlier grades. The purpose of this study was…
Descriptors: Computer Science Education, Elementary School Teachers, Foreign Countries, Teaching Experience
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Kimberly Evagelatos Beck; Jessica F. Shumway; Umar Shehzad; Jody Clarke-Midura; Mimi Recker – International Journal of Education in Mathematics, Science and Technology, 2024
In the United States, school curricula are often created and taught with distinct boundaries between disciplines. This division between curricular areas may serve as a hindrance to students' long-term learning and their ability to generalize. In contrast, cross-curricular pedagogy provides a way for students to think beyond the classroom walls and…
Descriptors: Mathematics Education, Computer Science Education, Interdisciplinary Approach, Elementary School Teachers
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West, Jason – Computer Science Education, 2018
Emerging careers in technology-focused fields such as data science coupled with necessary graduate outcomes mandate the need for a truly interdisciplinary pedagogical approach. However, the rapid pace of curriculum development in this field of inquiry has meant that curricula across universities has largely evolved in line with the internal…
Descriptors: Interdisciplinary Approach, Curriculum Development, Computer Science Education, Universities
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Monica Ward; Fiona O'Riordan; Danielle Logan-Fleming; Dervila Cooke; Tara Concannon-Gibney; Marina Efthymiou; Niamh Watkins – Innovations in Education and Teaching International, 2024
Assessment is a central feature of teaching and learning. It is both complex and challenging in ordinary times, and these aspects are magnified in an online learning environment. Given its central role, it is crucial that its design and purpose is rigorous and robust. This paper presents justification for using interactive oral assessment as an…
Descriptors: Verbal Tests, Oral Language, Experiential Learning, Case Studies
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Snow, Eric; Rutstein, Daisy; Basu, Satabdi; Bienkowski, Marie; Everson, Howard T. – International Journal of Testing, 2019
Computational thinking is a core skill in computer science that has become a focus of instruction in primary and secondary education worldwide. Since 2010, researchers have leveraged Evidence-Centered Design (ECD) methods to develop measures of students' Computational Thinking (CT) practices. This article describes how ECD was used to develop CT…
Descriptors: Evidence Based Practice, Test Construction, Computation, Cognitive Tests
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Kusaka, Satoshi – Journal of Education and Learning, 2021
Information and Communication Technology (ICT) education has been actively implemented around the world recently. ICT curriculum in schools is intended to improve students' programming-oriented thinking rather than to train them as programmers. The core of ICT education is 'computational thinking'. Computational thinking is taking an approach to…
Descriptors: Cross Cultural Studies, Thinking Skills, Information Technology, Programming
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Kapros, Evangelos – International Online Journal of Primary Education, 2018
Fitts' Law is, more often than not, thought of as standard knowledge in the field of Human-Computer Interaction. However, in many occasions, interface components are being built by professionals with little or no knowledge of HCI principles (e.g., software menus are often being built by software developers with no designer input). How much…
Descriptors: Man Machine Systems, Computer Software, Design, Computer Science Education
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