Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 4 |
Descriptor
Foreign Countries | 4 |
Video Games | 4 |
Early Childhood Education | 2 |
Ethnicity | 2 |
Game Based Learning | 2 |
Racial Bias | 2 |
Social Bias | 2 |
Adult Learning | 1 |
Alternative Assessment | 1 |
Artificial Intelligence | 1 |
At Risk Persons | 1 |
More ▼ |
Author
Bastiaens, Theo, Ed. | 1 |
Boulay, Nadine | 1 |
Günes, Gökhan | 1 |
Jordan, Sharalyn | 1 |
Marchbank, Jennifer | 1 |
Ponce de la Vega, Lidia | 1 |
Reed, Kathleen | 1 |
Travers, Ann | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Collected Works - Proceedings | 1 |
Reports - Evaluative | 1 |
Education Level
Audience
Location
United States | 4 |
Canada | 2 |
Australia | 1 |
Austria | 1 |
Brazil | 1 |
Canada (Vancouver) | 1 |
China | 1 |
Czech Republic | 1 |
Europe | 1 |
Finland | 1 |
Hong Kong | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 1 |
Trends in International… | 1 |
What Works Clearinghouse Rating
Ponce de la Vega, Lidia – Hispania, 2021
This article explores gaming manifestations of the US-centric Mexican threat narrative in the context of the so-called drug war, by analyzing Manichean representations of characters, settings, and language (English and Spanish). It argues that videogames construct the concept of the Mexican subject in direct opposition to the US subject--in a…
Descriptors: Video Games, Ethnic Stereotypes, Drug Abuse, Criminals
Günes, Gökhan – Early Child Development and Care, 2022
This study sought an answer to the question whether the digitalization of play is technological mutation or digital evolution. To this end, 14 studies published over the last five years were reviewed and discussed under four themes, namely digital technology and children, parents', and teachers' perceptions of digital technology, screen effects,…
Descriptors: Play, Young Children, Early Childhood Education, Video Games
Travers, Ann; Marchbank, Jennifer; Boulay, Nadine; Jordan, Sharalyn; Reed, Kathleen – Journal of LGBT Youth, 2022
In 2015 the Gender Vectors research team received a major research grant to conduct research with and about transgender youth in the Greater Vancouver Area. A unique aspect of this research project involved combining social action research with the development of a prototype of a video game as a knowledge translation tool to depict the life…
Descriptors: LGBTQ People, Sexual Identity, Foreign Countries, Experience
Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2022
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in New York,…
Descriptors: Educational Technology, Flipped Classroom, Online Courses, Student Projects