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Showing 31 to 45 of 96 results Save | Export
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Chen, Wei-Ru; Chen, Li-Ming – Educational Studies, 2019
The current scales for self-blame are not suitable for school bullying scenarios and most lack validity. This study used a self-developed scale to measure bullied victims' tendency to self-blame and further examined whether victims and bully/victims exhibited different tendencies toward self-blame under both bullied and generalized scenarios. The…
Descriptors: Bullying, Victims, Elementary Schools, Secondary Schools
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Wu, Min Lun – International Education Studies, 2018
This qualitative case study reports descriptive findings of digital game-based learning involving 15 Taiwanese middle school students' use of computational thinking skills elicited through programmed activities in a game design workshop. Situated learning theory is utilized as framework to evaluate novice game designers' individual advancement in…
Descriptors: Computation, Thinking Skills, Middle School Students, Educational Games
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Hung, Cheng-Yu; Sun, Jerry Chih-Yuan; Liu, Jia-Yin – Interactive Learning Environments, 2019
This study aimed to investigate the effect of flipped classrooms integrated with massive open online courses (MOOCs) and game-based learning on the learning motivation and learning outcomes of students from different backgrounds (in terms of gender, grade, self-confidence indicators in mathematics, and roles played in the game-based learning…
Descriptors: Blended Learning, Online Courses, Game Based Learning, Instructional Effectiveness
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Yang, Chi; Jen, Chun-Hui; Chang, Chun-Yen; Yeh, Ting-Kuang – Educational Technology & Society, 2018
This study aimed to examine the relative effectiveness of using an animation versus static pictures in terms of supporting the learning of genetics. To provide a methodologically sound comparison, the two sessions were constructed to be equivalent and were designed based on principles provided by the cognitive theory of multimedia learning and the…
Descriptors: Genetics, Teaching Methods, Science Instruction, Scientific Concepts
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Liu, In-mao; Chou, Ting-hsi – Journal of Cognition and Development, 2015
How likely is the glass to break, given that it is heated? The present study asks questions such as this with or without the premise "if the glass is heated, it breaks." A reduced problem (question without premise) measures the statistical dependency (conditional probability) of an event to occur, given that another has occurred. Such…
Descriptors: Logical Thinking, Cognitive Development, Probability, Inferences
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Yang, Der-Ching; Tseng, Yi-Kuan; Wang, Tzu-Ling – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study analyzed geometry problems in four middle-grade mathematics textbook series from Taiwan, Singapore, Finland, and the United States, while exploring the expectations for students' learning experiences with these problems. An analytical framework developed for mathematics textbook problem analysis had three dimensions: representation…
Descriptors: Foreign Countries, Cross Cultural Studies, Textbooks, Mathematics Instruction
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Lin, Jing-Wen – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Cross-grade studies are valuable for the development of sequential curriculum. However such studies are time and resource intensive and fail to provide a clear representation to integrate different levels of representational complexity. Lin (Lin, 2006; Lin & Chiu, 2006; Lin, Chiu, & Hsu, 2006) proposed a cladistics approach in conceptual…
Descriptors: Cognitive Structures, Models, Visualization, Foreign Countries
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Wang, Ya-Ling; Tsai, Chin-Chung – European Journal of Psychology of Education, 2016
This study aimed to investigate the factors accounting for science learning self-efficacy (the specific beliefs that people have in their ability to complete tasks in science learning) from both the teacher and the student levels. We thus propose a multilevel model to delineate its relationships with teacher and student science hardiness (i.e.,…
Descriptors: Self Efficacy, Science Instruction, Questionnaires, Asians
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Sun, Jerry Chih-Yuan; Hsieh, Pei-Hsun – Educational Technology & Society, 2018
This study combined the gamification element and an interactive response system (IRS) in the development of a gamified IRS, and examined its effects on the intrinsic and extrinsic motivation, engagement, and attention of junior high school students when learning English. The quasi-experimental research method comprised the scales for measuring…
Descriptors: Educational Games, Audience Response Systems, Learning Motivation, Learner Engagement
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Hsu, Pi-Sui; Van Dyke, Margot; Smith, Thomas J. – Middle Grades Review, 2017
The purpose of this mixed-methods study was to explore the effect of varied gender groupings on argumentation skills among middle school students in Taiwan and the United States in a project-based learning environment that incorporated a graph-oriented computer-assisted application (GOCAA). A total of 43 students comprised the treatment condition…
Descriptors: Middle School Students, Grouping (Instructional Purposes), Persuasive Discourse, Multivariate Analysis
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Lai, Hsiang-Ru; Chou, Wei-Lun; Miao, Nae-Fang; Wu, Yu-Ping; Lee, Pi-Hsia; Jwo, Jiunn-Chern – Journal of School Health, 2015
Background: A good classroom environment can promote students' learning motivation and affect their academic efficacy and adaptation. This study compares the perceptions of Taiwanese middle school students regarding actual and preferred classroom environments and explores the association with sex and grade level. Methods: Data were collected using…
Descriptors: Middle School Students, Student Attitudes, Classroom Environment, Foreign Countries
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Chen, Ching-Huei; Liu, Jun-Han; Shou, Wen-Chuan – Educational Technology & Society, 2018
Although educational games have become prevalent in recent research, only a limited number of studies have considered learners' learning behaviors while playing a science problem-solving game. Introducing a competitive element to game-based learning is promising; however, research has produced ambiguous results, indicating that more studies should…
Descriptors: Competition, Educational Games, Teaching Methods, Science Instruction
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Hsu, Ying-Shao; Fang, Su-Chi; Zhang, Wen-Xin; Hsin-Kai, Wu; Wu, Pai-Hsing; Hwang, Fu-Kwun – Educational Technology & Society, 2016
The two-year study aimed to explore how students' development of different inquiry abilities actually benefited from the design of technology-infused learning modules. Three learning modules on the topics of seasons, environmental issues and air pollution were developed to facilitate students' inquiry abilities: questioning, planning, analyzing,…
Descriptors: Inquiry, Technology Uses in Education, Learning Modules, Science Instruction
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Yang, Der-Ching; Lin, Yung-Chi – EURASIA Journal of Mathematics, Science & Technology Education, 2015
The purpose of this study was to examine the differences between Finnish and Taiwanese textbooks for grades 7 to 9 on the topic of solving systems of linear equations (simultaneous equations). The specific textbooks examined were TK in Taiwan and FL in Finland. The content analysis method was used to examine (a) the teaching sequence, (b)…
Descriptors: Foreign Countries, Textbooks, Textbook Evaluation, Grade 7
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Chen, Jen Jun; Yang, Shu Ching – Computer Assisted Language Learning, 2016
This case study investigated the effectiveness of the United Beyond Our Diversity (UBOD) project for the development of language skills and intercultural communicative competence (including attitudes, knowledge, skills, and critical intercultural awareness) in Taiwanese seventh grade learners. The learners' attitudes and evaluations of UBOD were…
Descriptors: Foreign Countries, Case Studies, Internet, Multicultural Education
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