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Showing 166 to 180 of 295 results Save | Export
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Chen, Ming-Puu; Wong, Yu-Ting; Wang, Li-Chun – Educational Technology Research and Development, 2014
The purpose of this study was to examine the effects of the type of exploratory strategy and level of prior knowledge on middle school students' performance and motivation in learning chemical formulas via a 3D role-playing game (RPG). Two types of exploratory strategies-RPG exploratory with worked-example and RPG exploratory without…
Descriptors: Middle School Students, Chemistry, Scientific Concepts, Mathematical Formulas
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Montoneri, Bernard – IAFOR Journal of Education, 2015
The development of Information and communications technology (ICT) has brought rapid and profound changes in the field of Education. Nowadays, teachers and students alike are engaging on social networks such as Facebook. This study discusses the benefits of using social network in the classroom. It aims at assessing the impact of Facebook on…
Descriptors: Educational Technology, Social Media, Teaching Methods, Technology Uses in Education
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Wu, Wen-Chi Vivian; Wang, Rong-Jyue; Chen, Nian-Shing – Interactive Learning Environments, 2015
This paper presents a design for a cutting-edge English program in which elementary school learners of English as a foreign language in Taiwan had lively interactions with a teaching assistant robot. Three dimensions involved in the design included (1) a pleasant and interactive classroom environment as the learning context, (2) a teaching…
Descriptors: English (Second Language), Second Language Instruction, Robotics, Elementary School Students
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Tang, Hersong; Chiou, Jer-Shiou; Jarsaillon, Oliver – English Language Teaching, 2015
This study investigated how task-based learning (TBL) developed the verbal competence of Chinese learners of English as a foreign language (EFL) by employing qualitative and quantitative analyses. We compared the impromptu oral presentations on reading texts of 76 intermediate EFL learners given respectively in the beginning and the end of the…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Second Language Learning
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Hung, Hsiu-Ting – Interactive Learning Environments, 2017
Flipped classrooms continue to grow in popularity across all levels of education. Following this pedagogical trend, the present study aimed to enhance the face-to-face instruction in flipped classrooms with the use of clickers. A game-like clicker application was implemented through a bring your own device (BYOD) model to gamify classroom dynamics…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Audience Response Systems
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Lee, Hsiao-Chien – Language Teaching Research, 2013
The reading response journal has been valued as an effective tool for involving students in authentic reading and writing activities. As the internet has become an essential medium in today's English classroom, it is advisable to integrate both the web and the journal when approaching our EFL students. In order to motivate and engage my…
Descriptors: English (Second Language), Second Language Learning, Internet, Data Analysis
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Middleton, Michael; Dupuis, Juliann; Tang, Judy – International Journal of Science and Mathematics Education, 2013
Many rural indigenous communities rely on science knowledge and innovation for survival and economic advancement, which requires community members to be motivated for learning science. Children in these communities have been viewed by some as unmotivated due to their low science achievement as they progress in school, particularly into majority…
Descriptors: Adolescents, Student Motivation, Semi Structured Interviews, Educational Practices
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Reeve, Johnmarshall; Tseng, Ching-Mei – Contemporary Educational Psychology, 2011
While a consensus has emerged to characterize student engagement during learning activities as a three-component construct featuring behavioral, emotional, and cognitive aspects, we propose adding agentic engagement as an important new aspect, which we define as students' constructive contribution into the flow of the instruction they receive.…
Descriptors: Learner Engagement, Learning Activities, High School Students, Student Motivation
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Chang, Lilian Ya-hui – English Language Teaching, 2014
In most learning situations, learners are learning with their peers, and the teacher is teaching to a class, not to an individual learner. As it is indisputable that learners conceptualize their learning as occurring in a group, it is logical to assume that the class group has some effect on learners' learning. Thus, it could be constructive to…
Descriptors: Second Language Learning, English (Second Language), Foreign Countries, Student Motivation
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Chin, Kai-Yi; Hong, Zeng-Wei; Chen, Yen-Lin – IEEE Transactions on Learning Technologies, 2014
Educational robotics has been regarded as an effective instructional tool over the past decade. Many studies have tested the role of robots in supporting educational classroom activities. However, reliable empirical evidence confirming the effectiveness of educational robots remains limited. Therefore, this study developed an educational…
Descriptors: Student Motivation, Grade 2, Elementary School Students, Elementary School Teachers
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Wu, Chia-Jung; Chen, Gwo-Dong; Huang, Chi-Wen – Educational Technology Research and Development, 2014
EFL learners in Taiwan have a low-level communication ability because many learners are still not provided opportunities to use language for genuine communication in classrooms and receive insufficient language input due to the environment. This study examines the use of digital board game language learning set in a task-collaborative platform,…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Educational Games
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Hung, Cheng-Yu; Sun, Jerry Chih-Yuan; Yu, Pao-Ta – Interactive Learning Environments, 2015
Advances in technology have led to continuous innovation in teaching and learning methods. For instance, the use of tablet PCs (TPCs) in classroom instruction has been shown to be effective in attracting and motivating students' interest and increasing their desire to participate in learning activities. In this paper, we used a TPCs game--an iPad…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Educational Games
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Pan, Yi-Hsiang – Journal of Teaching in Physical Education, 2014
The purpose of this study was to confirm the relationships among teachers' self-efficacy, and students' learning motivation, learning atmosphere, and learning satisfaction in senior high school physical education (PE). A sample of 462 PE teachers and 2681 students was drawn using stratified random sampling and cluster sampling from high schools in…
Descriptors: Correlation, Self Efficacy, Learning Motivation, Student Motivation
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Miao, Shin Yu; Harris, Roger – Research in Post-Compulsory Education, 2012
Study tours abroad are important arenas for post-compulsory education. This paper focuses on how personality affects students' learning on study tours abroad. The research involved 66 learners from one higher education institution in Taiwan on tours to the UK, the USA and Australia. Data were gathered using questionnaires and learning journals,…
Descriptors: Foreign Countries, Postsecondary Education, Study Abroad, Tourism
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Hong, Jon-Chao; Chen, Mei-Yung; Hwang, Ming-Yueh – Thinking Skills and Creativity, 2013
A case study was undertaken in a junior high school that had won the highest award of the National PowerTech Contest in Taiwan. In the contest, students were required to create their own wooden robot (mechatronics project) in the morning and compete in the afternoon, in order to better avoid the intervention of parents and teachers in the process.…
Descriptors: Learner Engagement, After School Programs, Foreign Countries, Clubs
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