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Showing 1 to 15 of 26 results Save | Export
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Chao, Tzu-Yang; Sung, Yao-Ting – Asia-Pacific Education Researcher, 2023
This study developed an Adolescents' Uncertainty Scale (AUS), with the aim of understanding individual differences in uncertainty among adolescents. In the pretest phase, 507 ninth-grade students were recruited. After exploratory factor analyses, a 25-item AUS with four dimensions--irresoluteness, instability, lack of self-knowledge, and…
Descriptors: Foreign Countries, Adolescents, Anxiety, Ambiguity (Context)
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Chun-Ting Yang – International Journal of Bilingual Education and Bilingualism, 2024
This article focuses on the role of language ideology in four students' ethnic identity during one stage. I employ Bakhtin's concepts of ideological becoming, and of authoritative and internally persuasive discourse to explore how the student participants are conscious of language and social worlds, including their heritage language and ethnic…
Descriptors: Mandarin Chinese, Grade 8, Grade 9, Native Language Instruction
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Jun Chen Hsieh – RELC Journal: A Journal of Language Teaching and Research, 2024
Despite the increasing attention to technology-enhanced language learning in English-as-a-foreign-language contexts, investigation regarding the effects of multimodal technologies on affective factors (particularly emotions and grit) in digital storytelling has remained underexplored. Therefore, this mixed-methods study reports on…
Descriptors: Multimedia Materials, Story Telling, Second Language Learning, English (Second Language)
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Tzu-Yu Tai; Howard Hao-Jan Chen – Computer Assisted Language Learning, 2024
English speaking is considered the most difficult and anxiety-provoking language skill for EFL learners due to lack of access to authentic language use, fear of making mistakes, and peers' negative comments. With automatic speech recognition and natural language processing, intelligent personal assistants (IPAs) have potential in foreign language…
Descriptors: English (Second Language), Speech Communication, English Language Learners, Anxiety
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Sun-Lin, Hong-Zheng; Chiou, Guey-Fa – Journal of Interactive Learning Research, 2020
This study explored the effects of an organiser-supported learning game on ninth graders' science concept learning, perceptions of learning, enjoyment, and willingness to learn. A learning game (Force Hero) was modified from a commercial game, and a pre-test, a post-test, and a questionnaire were employed. In the game, students used their avatars'…
Descriptors: Grade 9, High School Students, Science Education, Educational Games
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Huang, Becky H.; Bailey, Alison L.; Sass, Daniel A.; Shawn Chang, Yung-hsiang – Language Testing, 2021
Given the increasing emphasis of communicative competence in English as a foreign language (EFL) contexts and the lack of validation research on speaking assessments for adolescent EFL learners, in the current study we examined the validity of the TOEFL Junior® speaking test, a relatively new speaking assessment developed by Educational Testing…
Descriptors: Test Validity, Language Tests, English (Second Language), Second Language Learning
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Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Baltic Science Education, 2020
This research aimed to develop a computer detective game for science education to provide students in experiencing real-world problem-solving after learning electricity-related knowledge, and to explore the effects of designing the guidance of process constraints and prompts into this game. To explore the effects of guidance, two different game…
Descriptors: Computer Games, Game Based Learning, Guidance, Problem Solving
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Pan, Yi-Ting; Liu, Shu-Chiu – International Journal of Science Education, 2018
The purpose of this study was to investigate students' understanding of groundwater as a system, and to further examine whether and how their understanding is related to attitudes towards groundwater use and conservation. A total of 676 junior high school students completed a groundwater survey including a drawing activity and a questionnaire. An…
Descriptors: Water, Conservation (Environment), Student Surveys, Student Attitudes
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Chen, Wei-Ru; Chen, Li-Ming – Educational Studies, 2019
The current scales for self-blame are not suitable for school bullying scenarios and most lack validity. This study used a self-developed scale to measure bullied victims' tendency to self-blame and further examined whether victims and bully/victims exhibited different tendencies toward self-blame under both bullied and generalized scenarios. The…
Descriptors: Bullying, Victims, Elementary Schools, Secondary Schools
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Chen, Ming-Puu; Wang, Li-Chun; Zou, Di; Lin, Shu-Yuan; Xie, Haoran; Tsai, Chin-Chung – Computer Assisted Language Learning, 2022
Augmented reality (AR) deepens learning interactions by imposing digital information on top of physical settings. This study implemented an AR-enhanced theme-based contextualized learning and aimed to examine the effects of captions (non-caption, English caption and Chinese caption) and English proficiency (less proficient and proficient) on…
Descriptors: Visual Aids, Teaching Methods, Instructional Effectiveness, English (Second Language)
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Tsai, Fu-Hsing – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study aimed to explore the gender differences of participants' learning results, perceptions and gaming behaviors related to an energy quiz game with both single-player and multiplayer game modes simultaneously provided for participants. Seventy-four ninth-grade students played the game in six classes over three weeks. The pretest-posttest on…
Descriptors: Gender Differences, Educational Games, Teaching Methods, Grade 9
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Wang, Xiao-Ming; Hwang, Gwo-Jen; Liang, Zi-Yun; Wang, Hsiu-Ying – Educational Technology & Society, 2017
It has become an important and challenging issue to foster students' concepts and skills of computer programming. Scholars believe that programming training could promote students' higher order thinking performance; however, many school teachers have reported the difficulty of teaching programming courses. Although several previous studies have…
Descriptors: Programming, Critical Thinking, Student Attitudes, Foreign Countries
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Tsai, Fu-Hsing – Journal of Educational Computing Research, 2018
This study developed a computer-simulated science inquiry environment, called the Science Detective Squad, to engage students in investigating an electricity problem that may happen in daily life. The environment combined the simulation of scientific instruments and a virtual environment, including gamified elements, such as points and a story for…
Descriptors: Educational Technology, Technology Uses in Education, Science Education, Inquiry
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Antink-Meyer, Allison; Bartos, Stephen; Lederman, Judith S.; Lederman, Norman G. – International Journal of Science and Mathematics Education, 2016
Recent years have witnessed a dramatic rise in the number of middle and high school students from Asian countries participating in U.S.-based summer experiences (Perlez & Gao, 2013). Although summer science camps have been shown to improve students' attitudes and interests related to science and science learning (Bhattacharyya, Mead &…
Descriptors: Foreign Students, Summer Programs, Program Effectiveness, Science Instruction
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Li, Chen-Hong; Wu, Min-Hua; Lin, Wen-Ling – International Journal of Listening, 2019
The purpose of this study was to examine the effects of prelistening activities, particularly interactive brainstorming advance organizers that used a "Think-Pair-Share" structure, on the listening comprehension performance of L2 junior high school students. The term advance organizer is defined as a teaching activity that helps build or…
Descriptors: Second Language Learning, Second Language Instruction, Prior Learning, Brainstorming
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