NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Hao, Kuang-Chung – Interactive Learning Environments, 2023
This study designed a digital teaching game named Kitties' Magic Journey (KMJ). The principle of leveraging in the course of natural technology and life was used as the teaching subject. The game combined design items included animation, narrative story, fun and usability, which integrated ARCS learning motivation theory. The experimental group…
Descriptors: Video Games, Game Based Learning, Student Motivation, Animation
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Jon-Chao; Hwang, Ming-Yueh; Hsu, Hui-Ting; Tai, Kai-Hsin – Journal of Research on Technology in Education, 2023
Gestalt perception relates to inferring a holistic scene from separate elements. Using this theory, an application game named Gestalt Puzzle was designed for students to play by recognizing a few parts of an image to reason the whole image of a particular object. Cognitive style can be divided into field independence (FI) and field dependence (FD)…
Descriptors: Game Based Learning, Self Efficacy, Anxiety, Cognitive Style
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Chia-Chen; Huang, Po-Hao – Interactive Learning Environments, 2023
In order to explore whether STEAM education in combination with elementary school curriculums can help students' learning performance, this study developed a digital learning system. This digital learning system combined STEAM concepts with elements of gamebased learning. This study developed the curriculum content based on the unit of…
Descriptors: Art Education, STEM Education, Electronic Learning, Handheld Devices
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hsu, Pi-Sui; Van Dyke, Margot; Smith, Thomas J. – Middle Grades Review, 2017
The purpose of this mixed-methods study was to explore the effect of varied gender groupings on argumentation skills among middle school students in Taiwan and the United States in a project-based learning environment that incorporated a graph-oriented computer-assisted application (GOCAA). A total of 43 students comprised the treatment condition…
Descriptors: Middle School Students, Grouping (Instructional Purposes), Persuasive Discourse, Multivariate Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Ma, Ting-Lan; Bellmore, Amy – International Journal of Developmental Science, 2016
To examine cross-cultural differences in behavior upon witnessing peer victimization and the reasons behind the behavior, this study evaluated the responses of early adolescents from both the United States and Taiwan. Two questions were addressed: (1) Do adolescents in Taiwan and in the United States differ in their willingness to help peer…
Descriptors: Foreign Countries, Comparative Education, Middle School Students, Grade 6
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pracana, Clara, Ed.; Wang, Michael, Ed. – Online Submission, 2017
We are delighted to welcome you to the International Psychological Applications Conference and Trends (InPACT) 2017, taking place in Budapest, Hungary, from 29 of April to 1 of May, 2017. Modern psychology offers a large range of scientific fields where it can be applied. The goal of understanding individuals and groups (mental functions and…
Descriptors: Educational Psychology, Anxiety, Cognitive Restructuring, Outcomes of Treatment