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Huang, Hsinfu; Lee, Chang-Franw – Interactive Learning Environments, 2022
The aim of the present study was to explore the learning usability factors of 3D modeling in virtual reality environment (VRE). Users' 3D modeling usability factors in VR were investigated through principal component analysis (PCA). Fifty industrial design students participated in the 3D modeling learning in VR experience experiment, and their…
Descriptors: Usability, Computer Simulation, Educational Technology, Geometric Concepts
Wang, Pei-Yu; Huang, Chung-Kai – Journal of Curriculum and Teaching, 2015
This study aims to explore the impact of learner grade, visual cueing, and control design on children's reading achievement of audio e-books with tablet computers. This research was a three-way factorial design where the first factor was learner grade (grade four and six), the second factor was e-book visual cueing (word-based, line-based, and…
Descriptors: Visual Stimuli, Visual Perception, Cues, Reading Achievement
Chao, Hsuan-Fu – Journal of Experimental Psychology: Human Perception and Performance, 2011
In a location-selection task, the repetition of a prior distractor location as the target location would slow down the response. This effect is termed the location negative priming (NP) effect. Recently, it has been demonstrated that repetition of a prior target location as the current target location would also slow down response. Because such…
Descriptors: Priming, Inhibition, Foreign Countries, Cues
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2007
For the thirtieth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Instructional Design, Educational Technology, Communications