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Di Zou; Morris Siu-Yung Jong; Xinyi Huang; Gary Cheng; Gwo-Jen Hwang; Michael Yi-Chao Jiang – Interactive Learning Environments, 2024
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-degree videos to immerse learners in virtual environments. As SVVR can simulate realistic experiences, the current trend of language education is towards more use of it. To examine its current status, this study systematically reviewed 31 articles on…
Descriptors: Technology Uses in Education, Video Technology, Computer Simulation, Second Language Instruction
Chen, Yulin – Education and Information Technologies, 2023
This study investigated the motivation of Taiwanese undergraduate EFL students in learning English-to-Chinese translation and the intention to use a digital game-based learning app called CHEN-slate. The app, consisting of a learning zone, practice zone, and competition zone and including translation skills needed for actual translation practice,…
Descriptors: Translation, Game Based Learning, English (Second Language), Second Language Learning
Fukui, Haruna; Yashima, Tomoko – Modern Language Journal, 2021
Studies focused on motivation to learn languages other than English or more than 1 language simultaneously have been gaining attention in recent years. However, there are far fewer than those related to second language (L2) English learning. To fill this gap, this article explores the evolving motivation of 2 Japanese students who spent 1 academic…
Descriptors: Study Abroad, Second Language Learning, Second Language Instruction, Self Concept
Chen, Ming-Puu; Wang, Li-Chun; Zou, Di; Lin, Shu-Yuan; Xie, Haoran; Tsai, Chin-Chung – Computer Assisted Language Learning, 2022
Augmented reality (AR) deepens learning interactions by imposing digital information on top of physical settings. This study implemented an AR-enhanced theme-based contextualized learning and aimed to examine the effects of captions (non-caption, English caption and Chinese caption) and English proficiency (less proficient and proficient) on…
Descriptors: Visual Aids, Teaching Methods, Instructional Effectiveness, English (Second Language)
Wang, Pei-Yu; Yang, Hui-Chun – Interactive Learning Environments, 2016
This study examined the impact of e-book interactivity design on the learning of Chinese characters by fourth graders (10-year-old children). This study was guided by two main questions: (1) Are there any differences in achievements (Chinese character writing, lexical comprehension, and lexical usage) between groups of young learners who read…
Descriptors: Chinese, Orthographic Symbols, Written Language, Pretests Posttests
Chuang, Tsung-Yen; Kuo, Ming-Shiou – Educational Technology & Society, 2016
Children with Sensory Integration Dysfunction (SID, also known as Sensory Processing Disorder, SPD) are also learners with disabilities with regard to responding adequately to the demands made by a learning environment. With problems of organizing and processing the sensation information coming from body modalities, children with SID (CwSID)…
Descriptors: Sensory Integration, Learning Disabilities, Human Body, Productivity
Jou, Yi-Jiun – English Language Teaching, 2015
Reading, whether the reader's First language, L1 or Second language, L2, is a cognitive enterprise, and it can be treated as a result of the interaction among the reader, the text, and the context. Metacognitive strategies refer to the behaviours applied by learners to plan, arrange, and evaluate their learning. This study aimed to investigate…
Descriptors: Foreign Countries, Technical Education, Metacognition, Reading Strategies
Yeh, Huei-Chen – English Language Teaching, 2015
This study aims to examine the college students in Taiwan for the attributes of how their English test scores are being affected by language learning strategy use. The university is recognized as a second-tier technology university in Taiwan, as the students are considered to have low levels of English proficiency and learning motivation. A group…
Descriptors: Foreign Countries, Metacognition, Scores, Learning Strategies
Jones, Nathan B. – 1998
This paper offers an example of how to apply action research to improve English-as-a-Foreign-Language (EFL)/English-as-a-Second-Language (ESL) writing instruction. This research was conducted over a 5-year period while the researcher taught 9 semester-long sections of advanced EFL writing to Taiwanese undergraduates. Using Reid's (1987) Perceptual…
Descriptors: Action Research, Chinese, Cognitive Style, College Students