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Ganster, Daniel C.; Kiersch, Christa E.; Marsh, Rachel E.; Bowen, Angela – Journal of Organizational Behavior Management, 2011
Even though reward systems play a central role in the management of organizations, their impact on stress and the well-being of workers is not well understood. We review the literature linking performance-based reward systems to various indicators of employee stress and well-being. Well-controlled experiments in field settings suggest that certain…
Descriptors: Stress Variables, Rewards, Experiments, Well Being
Chao, Hsuan-Fu – Journal of Experimental Psychology: Human Perception and Performance, 2010
This study investigated the active inhibition of precued distractor locations. In this study, the distractor location was precued by an arrow. Experiment 1 indicated that a valid precue could facilitate target localization. Experiment 2 demonstrated that when conflict trials were included, the distractor precue benefit was eliminated. Experiment 3…
Descriptors: Attention Control, Inhibition, Experiments, Cues
Chen, Gwo-Dong; Lee, Jih-Hsien; Wang, Chin-Yeh; Chao, Po-Yao; Li, Liang-Yi; Lee, Tzung-Yi – Educational Technology & Society, 2012
Animated pedagogical agents with characteristics such as facial expressions, gestures, and human emotions, under an interactive user interface are attractive to students and have high potential to promote students' learning. This study proposes a convenient method to add an embodied empathic avatar into a computer-aided learning program; learners…
Descriptors: Computer Assisted Instruction, Empathy, Nonverbal Communication, Reading
Chen, Li-Ju; Ho, Rong-Guey; Yen, Yung-Chin – Educational Technology & Society, 2010
This study aimed to explore the effects of marking and metacognition-evaluated feedback (MEF) in computer-based testing (CBT) on student performance and review behavior. Marking is a strategy, in which students place a question mark next to a test item to indicate an uncertain answer. The MEF provided students with feedback on test results…
Descriptors: Feedback (Response), Test Results, Test Items, Testing
Huang, Chun-Chieh; Yeh, Ting-Kuang; Li, Tsai-Yen; Chang, Chun-Yen – Educational Technology & Society, 2010
The objective of this article is to evaluate the effectiveness of a collaborative and online brainstorming game, Idea Storming Cube (ISC), which provides users with a competitive game-based environment and a peer-like intelligent agent. The program seeks to promote students' divergent thinking to aid in the process of problem solving. The…
Descriptors: Brainstorming, Problem Solving, Creative Thinking, Grade 11
Chiu, Chiung-Fang; Lee, Greg C. – Computers & Education, 2009
The current practice of traditional in-class lecture for learning computer science (CS) in the high schools of Taiwan is in need of revamping. Teachers instruct on the use of commercial software instead of teaching CS concepts to students. The lack of more suitable teaching materials and limited classroom time are the main reasons for the…
Descriptors: High Schools, Computer Science, Foreign Countries, Lecture Method
Chen, Nelson Cheng-Chih; Chen, Ching-Hao; Lin, Ming-chun – Asia-Pacific Forum on Science Learning and Teaching, 2008
The applied mechanics education contest hosted by STAM (Society of Theoretical Applied Mechanics) has been held in Taiwan for several years. The contest pattern has been changed from a simple written test to an experiment-oriented test after the NSTM (National Science and Technology Museum) proceeded to hold the competition in 2005. The major…
Descriptors: Competition, Exhibits, Foreign Countries, Theory Practice Relationship
Yang, Jie Chi; Lin, Yi Lung – Educational Technology & Society, 2010
When using mobile devices in support of learning activities, students gain mobility, but problems arise when group members share information. The small size of the mobile device screen becomes problematic when it is being used by two or more students to share and exchange information. This problem affects interactions among group members. To…
Descriptors: Electronic Learning, Student Attitudes, Pretests Posttests, Achievement Tests
Su, Jun-Ming; Lin, Huan-Yu; Tseng, Shian-Shyong; Lu, Chia-Jung – Turkish Online Journal of Educational Technology - TOJET, 2011
Promoting the development of students' scientific inquiry capabilities is a major learning objective in science education. As a result, teachers require effective assessment approaches to evaluate students' scientific inquiry-related performance. Teachers must also be able to offer appropriate supplementary instructions, as needed, to students.…
Descriptors: Foreign Countries, Web Based Instruction, Portfolios (Background Materials), Learning Problems
Liao, Ching-Jung; Chou, Chien-Chih; Yang, Jin-Tan David – International Journal of Distance Education Technologies, 2009
The purpose of this study is to incorporate adaptive ontology into ubiquitous learning grid to achieve seamless learning environment. Ubiquitous learning grid uses ubiquitous computing environment to infer and determine the most adaptive learning contents and procedures in anytime, any place and with any device. To achieve the goal, an…
Descriptors: Individualized Instruction, Simulation, Educational Environment, College Freshmen
Li, Yi-Hsung; Dow, Chyi-Ren; Lin, Cheng-Min; Chen, Sheng-Chang; Hsu, Fu-Wei – International Journal of Distance Education Technologies, 2009
Innovations in network and information technology have transformed traditional classroom lectures into new approaches that have given universities the opportunity to create a virtual laboratory. However, there is no systematic framework in existing approaches for the development of virtual laboratories. Further, developing a virtual laboratory…
Descriptors: Laboratories, Program Development, Program Implementation, College Instruction
Huang, Chenn-Jung; Chen, Chun-Hua; Luo, Yun-Cheng; Chen, Hong-Xin; Chuang, Yi-Ta – Educational Technology & Society, 2008
Recently, a lot of open source e-learning platforms have been offered for free in the Internet. We thus incorporate the intelligent diagnosis and assessment tool into an open software e-learning platform developed for programming language courses, wherein the proposed learning diagnosis assessment tools based on text mining and machine learning…
Descriptors: Foreign Countries, Feedback (Response), Programming Languages, Experiments
Wang, Feng-Hsu – Educational Technology & Society, 2008
The WWW is now in widespread use for delivering on-line learning content in many large-scale education settings. Given such widespread usage, it is feasible to accumulate data concerning the most useful learning experiences of past students and share them with future students. Browsing events that depict how past students utilized the learning…
Descriptors: Feedback (Response), Instructional Materials, Internet, Models
Duke, Benjamin C., Ed. – Office of Education, US Department of Health, Education, and Welfare, 1963
The primary purpose of this project was to compile, translate, and publish educational media research material from the major Asian countries and to make that information available in the United States. Educational media research and experimentation is interpreted to include experimental programming, testing, evaluation, and use of all the newer…
Descriptors: Foreign Countries, Educational History, Surveys, International Education