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Jalin Huang; Elizabeth Boling; Yichuan Yan – International Journal of Designs for Learning, 2021
This design case chronicles a photography assignment starting with its origins in the master's level lab of a communications design program in Taiwan's National Yunlin University of Science and Technology, directed by Jalin Huang. We follow this assignment through its adaptation for a basic media development course taught by Professor Elizabeth…
Descriptors: Photography, Assignments, Masters Programs, Graduate Students
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Fan, Yu Shu – Universal Journal of Educational Research, 2016
Thinking Maps is a language of eight visual patterns, each based on a fundamental thought process, designed by Dr. David N. Hyerle. The visual patterns are based on cognitive skills and applied in all content areas. Not only are they used in different combinations for depth and complexity, but are also used by all members in the school community.…
Descriptors: Maps, Visual Stimuli, Elementary School Students, Writing Instruction
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Kim, Hyunduk – Social Education, 2012
During World War II, human rights violations against women took on gargantuan proportions of indescribable horror. The Japanese military engaged in the systematic abduction of women from China, Indonesia, Japan, Korea, the Philippines, Taiwan, and other nations and confined them to military installations in Japanese-occupied territories to serve…
Descriptors: Females, Civil Rights, Rural Areas, Foreign Countries
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Jiau, H. C.; Chen, J. C.; Ssu, Kuo-Feng – IEEE Transactions on Education, 2009
Game-based assignments typically form an integral component of computer programming courses. The effectiveness of the assignments in motivating students to carry out repetitive programming tasks is somewhat limited since their outcomes are invariably limited to a simple win or loss scenario. Accordingly, this paper develops a simulation…
Descriptors: Self Motivation, Programming, Educational Games, Computer Simulation