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Showing 1 to 15 of 49 results Save | Export
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Karen Ann Walstra; Johannes Cronje; Thirusellvan Vandeyar – Electronic Journal of e-Learning, 2024
Virtual reality (VR) is used across the educational spectrum (higher education, high school, primary school, and even pre-school); however, primary school teachers' perceptions of using VR in their classrooms require further research. A brief review of the literature of 100 existing articles related to teaching within the primary school context…
Descriptors: Computer Simulation, Elementary School Teachers, Teacher Attitudes, Technology Uses in Education
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F. Sehkar Fayda-Kinik – Online Submission, 2023
Augmented reality (AR), a cutting-edge technology, has the potential to change the way students learn by superimposing virtual items and information onto the real environment. Through more immersive and interesting interactions with digital content, AR might help students better understand difficult concepts and boost their drive to learn. As a…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Low W. Sheng; Mohd M. Tahar; Siti M. Maat – Pegem Journal of Education and Instruction, 2024
Poor numeracy skills among remedial pupils remained a critical issue for Malaysia to achieve educational goals. This systematic literature review identified research trends and evidence-based practices on teaching aids to enhance remedial mathematics instruction. The review followed PRISMA model through four phases, searching WoS and Scopus…
Descriptors: Remedial Mathematics, Remedial Instruction, Mathematics Skills, Numeracy
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ElGamal, Hebatullah – Asian Journal of Distance Education, 2022
Recently, the flipped learning approach has been widely endorsed as an effective active learning alternative that responds to some of today's educational challenges, such as learner engagement. Flipped learning is a movement coping with the global rise of hybrid and digital learning, not just a teaching model. Although this review covers studies…
Descriptors: Flipped Classroom, Educational Trends, Educational Practices, Educational Research
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Di Zou; Morris Siu-Yung Jong; Xinyi Huang; Gary Cheng; Gwo-Jen Hwang; Michael Yi-Chao Jiang – Interactive Learning Environments, 2024
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-degree videos to immerse learners in virtual environments. As SVVR can simulate realistic experiences, the current trend of language education is towards more use of it. To examine its current status, this study systematically reviewed 31 articles on…
Descriptors: Technology Uses in Education, Video Technology, Computer Simulation, Second Language Instruction
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Lin, Vivien; Liu, Gi-Zen; Hwang, Gwo-Jen; Chen, Nian-Shing; Yin, Chengjiu – Interactive Learning Environments, 2022
This review study investigates the appropriation of sensing technology in context-aware ubiquitous learning (CAUL) in the fields of sciences, engineering, and humanities. 40 empirical studies with concrete learning outcomes across mandatory and higher education have been systematically reviewed and thematically analyzed with an outcomes-based…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Secondary Education, Higher Education
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Østerlie, Ove; Sargent, Julia; Killian, Chad; Garcia-Jaen, Miguel; García-Martínez, Salvador; Ferriz-Valero, Alberto – European Physical Education Review, 2023
The integration of digital technology into educational settings is expanding rapidly. One emerging didactical approach is flipped learning (FL), which leverages digital, internet-based technologies to deliver key instructions prior to classes. It then uses active learning opportunities during face-to-face meetings that encourage students to apply…
Descriptors: Flipped Classroom, Physical Education, Technology Integration, Educational Technology
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Cristina de-la-Peña; Beatriz Chaves-Yuste; María Jesús Luque-Rojas – Journal of College Reading and Learning, 2024
Recent studies have shown contradictory results on the influence of digital technology on the level of reading comprehension performance in college students. This paper examines the existence of differences in reading comprehension between the use of digital technology and traditional support in college students. A meta-analysis of international…
Descriptors: Printed Materials, Electronic Publishing, Technology Uses in Education, College Students
Lee, Lung-Sheng Steven – Online Submission, 2019
The technology educators in the world should learn and encourage each other to improve the technological literacy education for all students. In Taiwan, Technology is a newly added domain in the upcoming curriculum guidelines for grades 1-12 that will take effect in August 2019. The new (or the 8th) domain includes two courses: Living Technology…
Descriptors: Foreign Countries, Technology Uses in Education, Elementary Secondary Education, Information Technology
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Filiz, Sevil; Benzet, Aycan – World Journal of Education, 2018
Teaching foreign languages via flipped classrooms, in which the typical elements of a course are reversed, has been a popular pedagogy recently as the modern digital technology is flourishing unprecedentedly. The aim of this study is to review a selected sample of 50 studies on flipped classroom instruction in foreign language education published…
Descriptors: Second Language Instruction, Teaching Methods, Homework, Video Technology
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Chun-Chun Chang; Gwo-Jen Hwang; Yun-Fang Tu – Interactive Learning Environments, 2023
This study investigates the roles, applications, and trends of concept map-supported education (CMSE) by reviewing the studies published from 1992 to 2020. Several dimensions, such as the media of concept maps, roles of concepts, sample groups, research methods, application domains, learning contexts, research foci, as well as the citation and…
Descriptors: Foreign Countries, Concept Mapping, Journal Articles, Educational Technology
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Miriam J. Rhodes; Adrie J. Visscher; Hanno van Keulen; Martine A. R. Gijsel – European Journal of STEM Education, 2024
This systematic literature review presents a review of the effects of integrated language arts, science and technology (ILS&T) instruction, with an inquiry- or design-based pedagogy, in elementary schools on student achievement. To this end, an overview of the characteristics of the 19 included studies and their interventions is first…
Descriptors: Elementary Education, Academic Achievement, Intervention, Language Arts
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Hwang, Gwo-Jen; Chang, Ching-Yi – Interactive Learning Environments, 2023
This study explores the trends of chatbots in education studies by conducting a literature review to analyze relevant papers published in the Social Science Citation Index (SSCI) journals by searching the Web of Science (WoS) database. From the analysis results, it was found that the United States, Taiwan and Hong Kong are the top three…
Descriptors: Artificial Intelligence, Teaching Methods, Technology Uses in Education, Databases
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Durukan, Alper; Artun, Huseyin; Temur, Atilla – Journal of Science Learning, 2020
The term "Virtual Reality" currently refers to a profound sensory immersion of the user in a synthetically generated virtual environment. It is foreseen that virtual reality will gain a substantial role in the instruction of science. In this literature review, the purpose was to investigate the research on the utilization of virtual…
Descriptors: Computer Simulation, Science Education, Educational Research, Technology Integration
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Rebecka Rundquist; Kristina Holmberg; John Rack; Zeynab Mohseni; Italo Masiello – Journal of Learning Analytics, 2024
The generation, use, and analysis of educational data comes with many promises and opportunities, especially where digital materials allow usage of learning analytics (LA) as a tool in data-based decision-making (DBDM). However, there are questions about the interplay between teachers, students, context, and technology. Therefore, this paper…
Descriptors: Learning Analytics, Elementary Secondary Education, Mathematics Education, Data Analysis
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