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Wei Li; Cheng-Ye Liu; Judy C. R. Tseng – British Journal of Educational Technology, 2024
Collaborative programming helps improve students' computational thinking and increases their confidence in solving programming problems. However, the effect of collaborative learning is not ideal because it is difficult for students to mobilize metacognition to regulate learning spontaneously. To guide students to effectively regulate the learning…
Descriptors: Foreign Countries, Junior High School Students, Metacognition, Academic Achievement
Fu-Yun Yu; Ju-Ko Wei – Technology, Pedagogy and Education, 2024
While enabling students to refer to and build on peer-produced work (termed 'citing' herein) during content creation appears pedagogically promising, its associated learning effects remain under-studied. This research aimed at examining the effects of online citing of peer-generated assessment items during student test-construction on promoting…
Descriptors: Foreign Countries, Grade 5, Science Instruction, Peer Teaching
Wu, Sheng-Yi; Wang, Shu-Ming – Interactive Learning Environments, 2023
Efficient collaborative learning relies on productive interaction among learners. Previous studies have suggested that group gender composition might affect the group dynamics. While previous studies have generally focused on the learning performance of different gender groups, relatively little effort has been devoted to scrutinising the learning…
Descriptors: Cooperative Learning, Social Media, Grouping (Instructional Purposes), Cognitive Processes
Yu-Chi Chou – Education and Training in Autism and Developmental Disabilities, 2024
The purpose of this study was to evaluate the effectiveness of a newly-developed instructional intervention of empathy and social regulation for students with autism spectrum disorder (ASD). The Bug-out bags (BoB) intervention, designed to enhance the emotional and social competency of students with ASD. The BoB model encompassed three…
Descriptors: Foreign Countries, Autism Spectrum Disorders, Junior High School Students, Junior High School Teachers
Fan, Ting-Yu; Chen, Hsiu-Ling – Journal of Computer Assisted Learning, 2023
Background Study: English education has been promoted in Taiwan for many years. Recently, content and language integrated learning (CLIL) has received attention as an effective way to integrate English into real-life contexts. With advances in technology, digital storytelling is suitable for students to develop multiple skills such as narrating…
Descriptors: Cooperative Learning, Content and Language Integrated Learning, Elementary School Students, Electronic Learning
Hong, Jon-Chao; Tsai, Chi-Ruei; Tai, Kai-Hsin – Research in Science & Technological Education, 2023
Background: The linkage between group members' characteristics, group cohesiveness, knowledge application, and competitive performance has rarely been studied. Purpose: This study aimed to explore the correlations among individual characteristics (i.e. prosociality), collective mind (i.e. collective efficacy and cohesiveness), and how these…
Descriptors: Scientific Literacy, Knowledge Level, STEM Education, Art Education
Yi-Fan Liu; Wu-Yuin Hwang; Chia-Hsuan Su – Interactive Learning Environments, 2024
Drama learning is helpful for English speaking, however, few studies provided students with opportunities to practice drama conversations individually. This study proposed a Context-Awareness Smart Learning Mechanism (CASLM) and integrated into SmartVpen that consisted of context-aware learning content, context-aware input assistance, oral…
Descriptors: Context Effect, Artificial Intelligence, Second Language Learning, English (Second Language)
Liang, Hsin-Yi; Hsu, Tien-Yu; Hwang, Gwo-Jen; Chang, Shao-Chen; Chu, Hui-Chun – Interactive Learning Environments, 2023
In the past decades, collaborative game-based learning has been used to facilitate students' learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students' learning performance and motivation, unequal participation could negatively influence the learning effectiveness of…
Descriptors: Museums, Science Education, Critical Thinking, Competency Based Education
Yang, Ya-Ting Carolyn; Chen, Yi-Chien; Hung, Hsiu-Ting – Computer Assisted Language Learning, 2022
The present research examined the effectiveness of digital storytelling (DST) on foreign language learners' English speaking and creative thinking. In this study, DST was realized in the form of an interdisciplinary project integrated in a partnership between an English course and a computer course, with the class time of the former devoted to the…
Descriptors: Story Telling, Teaching Methods, Interdisciplinary Approach, English (Second Language)
Lin, Tzu-Jung; Ha, Seung Yon; Li, Wei-Ting; Chiu, Ying-Ju; Hong, Yu-Ru; Tsai, Chin-Chung – Reading and Writing: An Interdisciplinary Journal, 2019
This study examined the influence of small-group discussions on early adolescents' social reasoning development. A total of 147 fifth-grade students (79 males and 68 females) from six classrooms in a public school in Taiwan participated in a pre-post control quasi-experimental study. Classrooms of students were assigned to either a 5-week…
Descriptors: Foreign Countries, Group Discussion, Cooperative Learning, Early Adolescents
Kuo, Bor-Chen; Liao, Chen-Huei; Pai, Kai-Chih; Shih, Shu-Chuan; Li, Cheng-Hsuan; Mok, Magdalena Mo Ching – Educational Psychology, 2020
The current study explores students' collaboration and problem solving (CPS) abilities using a human-to-agent (H-A) computer-based collaborative problem solving assessment. Five CPS assessment units with 76 conversation-based items were constructed using the PISA 2015 CPS framework. In the experiment, 53,855 ninth and tenth graders in Taiwan were…
Descriptors: Computer Assisted Testing, Cooperative Learning, Problem Solving, Item Response Theory
Tsai, Meng-Jung; Wang, Ching-Yeh; Wu, An-Hsuan; Hsiao, Chun-Ying – Journal of Educational Computing Research, 2021
Robotics education has gradually been emphasized in contemporary school curricula; however, assessment tools for robotics learning are still limited. Based on Bloom's Taxonomy of educational objectives, this study aimed to develop the Robotics Learning Self-Efficacy Scale (RLSES) with a two-level construct of five dimensions for assessing…
Descriptors: Test Construction, Test Validity, Measures (Individuals), Student Evaluation
Lin, Cheng-Ta; Chuang, Shuang-Shii – Interactive Learning Environments, 2019
Currently, education places a focus on teamwork, with empathy playing an important role in the coherence of teammates embark on project based learning (PBL). It is often difficult to persuade students to reach an agreement when they are working in groups. Enhancing empathy may reduce arguments and conflict during teamwork Creating interactive…
Descriptors: Teamwork, Cooperative Learning, Empathy, Student Projects
Hsu, Pi-Sui; Van Dyke, Margot – RMLE Online: Research in Middle Level Education, 2021
The purpose of this qualitative case study was to explore how young adolescents participated in various activities in a science summer camp. A total of 26 Taiwanese students and 16 U.S. students participated in a one-week "Argue like a Scientist" summer camp. Based on the design features of project-based learning, this science summer…
Descriptors: Learning Experience, Science Activities, Summer Programs, Camps
Hong, Huang-Yao; Lin, Pei-Yi – Educational Technology Research and Development, 2019
Effective energy education depends on continuing research designed to identify instructional strategies that will proof effective in particular learning contexts. The aim of this study was to help Taiwanese students learn about energy-saving related concepts through idea-centered, collaborative knowledge-building activities carried out in an…
Descriptors: Elementary School Students, Cooperative Learning, Grade 5, Teaching Methods