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Showing 1 to 15 of 72 results Save | Export
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Yeh, Yu-chu; Ting, Yu-Shan; Chiang, Jui-Ling – Educational Technology & Society, 2023
Creativity mindset (CM), grit, and self-determination have been defined as critical motivational variables affecting learners' self-efficacy. Therefore, this study pioneers the examination of the relationship between these motivational variables and creativity self-efficacy (CSE) during game-based learning. A Creativity Mindset Inventory (CMI) and…
Descriptors: Individual Development, Self Determination, Self Efficacy, Game Based Learning
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Yuan-Hsuan Lee; Huang-Yao Hong – Interactive Learning Environments, 2024
Integrating Information and Communication Technologies (ICT) for meaningful constructivist instruction has become essential in teacher education. This study investigated preservice teachers' intention to integrate ICT for constructivist learning from the perspectives of their Internet epistemic beliefs (IEB) and Internet-based learning…
Descriptors: Preservice Teachers, Information Technology, Technology Integration, Constructivism (Learning)
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Katsantonis, Ioannis – Pedagogical Research, 2021
The purpose of this study was to examine the reverse pathway dynamics between teachers' self-efficacy and job satisfaction from a cross-country perspective. By recognizing the sparseness of empirical studies on the reciprocal relation between self-referent assessment of capabilities and job satisfaction, a model of reciprocal determinism between…
Descriptors: Self Efficacy, Job Satisfaction, Teacher Effectiveness, Elementary School Teachers
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Wei-Ying Li; Tzu-Chuen Lu – Informatics in Education, 2024
This study investigates the effect of programming courses on the computational thinking (CT) skills of elementary school students and the learning effectiveness of students from different backgrounds who are studying programming. We designed a OwlSpace programming course into an elementary school curriculum. Students in fourth and fifth grades…
Descriptors: Programming, Computation, Thinking Skills, Elementary School Students
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Hong, Jon-Chao; Hwang, Ming-Yueh; Hsu, Hui-Ting; Tai, Kai-Hsin – Journal of Research on Technology in Education, 2023
Gestalt perception relates to inferring a holistic scene from separate elements. Using this theory, an application game named Gestalt Puzzle was designed for students to play by recognizing a few parts of an image to reason the whole image of a particular object. Cognitive style can be divided into field independence (FI) and field dependence (FD)…
Descriptors: Game Based Learning, Self Efficacy, Anxiety, Cognitive Style
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Cathy Weng; Kifle Kassaw; Pei-Shan Tsai; Tsai-Ju Lee – Education and Information Technologies, 2024
This study aimed to make and introduce a curriculum in Taiwan for fifth-grade students, merging Scratch animation with the Sustainable Development Goals (SDGs). The curriculum combined the Scratch Reflective AI digital learning platform with conventional teaching methods to assess its effect on students' empathy, self-efficacy, and scriptwriting…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Sustainable Development
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Chuan-Chung Hsieh; Yu-Ran Chen; Hui-Chieh Li – Journal of Professional Capital and Community, 2024
Purpose: This study examined the impact of school leadership on teacher professional collaboration, with collective teacher innovativeness and teacher self-efficacy (TSE) playing the mediating role. Two most commonly used leadership styles, instructional leadership (IL) and distributed leadership (DL), were analyzed using a multilevel design, i.e.…
Descriptors: Foreign Countries, Administrator Surveys, Teacher Surveys, Teacher Collaboration
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Chen, Hsin-Chueh; Gijlers, Hannie; Sui, Chi-Jung; Chang, Chun-Yen – Journal of Science Education and Technology, 2023
Learning and teaching Mendelian genetics are central topics in school science. This study explored factors associated with the learning outcomes of Taiwanese junior high school students in an online inquiry learning environment. Research within face-to-face classroom settings had revealed that Asian students are more likely to be tutor-oriented…
Descriptors: Foreign Countries, Junior High School Students, Grade 7, Electronic Learning
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Hong, Jon-Chao; Hwang, Ming-Yueh; Tsai, Chih-Min; Liu, Ming-Chou; Lee, Yi-Fang – Interactive Learning Environments, 2022
To understand how information communication technology (ICT) educational policies have been put into practice in educational settings, we used the acceptance model to analyze the role of teacher characteristics in their acceptance of educational policies. By reframing the present technology acceptance model for the context of ICT educational…
Descriptors: Teacher Attitudes, Information Technology, Educational Technology, Educational Policy
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Yu-Shan Ting; Yu-chu Yeh – Interactive Learning Environments, 2024
To date, few online game-based learning studies have focused on developing children's growth creativity mindset (growth CM). This study, therefore, aimed to develop a game-based learning system to help children develop their growth CM. Additionally, we investigated the relationship between growth CM, hope belief, and creativity self-efficacy after…
Descriptors: Student Attitudes, Goal Orientation, Intervention, Beliefs
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Lin, Fang-Li; Lin, Horng-Horng; Chang, Shing-Lin – IEEE Transactions on Education, 2023
There were few papers for interdisciplinary integration of Scratch programming, English learning, and local cultures as far as the digital animated E-book creation of elementary schools was concerned. This article proposes an interdisciplinary innovative teaching mode, with college students as teachers, Scratch programming and English learning as…
Descriptors: Programming, English (Second Language), Second Language Instruction, Interdisciplinary Approach
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Moosung Lee; Youngmin Mo – Multicultural Education Review, 2023
There has been significant focus on multicultural education and particularly culturally responsive teaching (CRT), as classrooms experience an increasing cultural diversity. Within this broader context, this study explores International Baccalaureate (IB) teachers' self-efficacy in a multicultural classroom. This study compares IB teachers with…
Descriptors: Advanced Placement Programs, Multicultural Education, Teacher Attitudes, Self Efficacy
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Yang, Der Ching; Sianturi, Iwan Andi Jonri; Chen, Chia Huang; Su, Yi-Wen; Trakulphadetkrai, Natthapoj Vincent – Educational Studies in Mathematics, 2022
This study is part of the international survey studies on teachers' beliefs concerning the integration of children's literature in mathematics teaching and learning, and this paper reports the findings of the thematic analysis of open-ended survey responses elicited from 287 primary school teachers and teacher trainees in Taiwan. Using the seminal…
Descriptors: Childrens Literature, Teaching Methods, Mathematics Instruction, Foreign Countries
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Chen, Fu; Sakyi, Alfred; Cui, Ying – Journal of Educational Computing Research, 2022
Few of previous reading studies "comprehensively" examined the contributing factors of students' digital reading literacy. To fill this gap, based upon the ecological perspective, this study aims to investigate which factors from the student, home, and school context are more important in discriminating high-performing digital readers…
Descriptors: Reading Skills, Literacy, Electronic Publishing, Printed Materials
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Nguyen, Hoang Bao Ngoc; Hong, Jon-Chao; Chen, Mei-Lien; Ye, Jhen-Ni; Tsai, Chi-Ruei – Research in Science & Technological Education, 2023
Background: Hands-on activities and makerspaces have rapidly gained popularity in recent years. One of the reasons for this is that they have the potential to stimulate interest and identity development in STEM or STEAM. Taiwan has organized many technology and science competitions for students to raise their interest and creativity in the past…
Descriptors: Elementary School Students, Secondary School Students, Foreign Countries, Self Efficacy
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