Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Elementary School Mathematics | 1 |
Elementary School Students | 1 |
Foreign Countries | 1 |
Game Based Learning | 1 |
Grade 3 | 1 |
Individualized Instruction | 1 |
Interaction | 1 |
Mathematics Achievement | 1 |
Remedial Instruction | 1 |
Video Games | 1 |
Source
Educational Technology &… | 1 |
Author
Chen, Jun-Ming | 1 |
Chu, Hui-Chun | 1 |
Kuo, Fan-Ray | 1 |
Yang, Shu-Min | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Early Childhood Education | 1 |
Elementary Education | 1 |
Grade 3 | 1 |
Primary Education | 1 |
Audience
Location
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chu, Hui-Chun; Chen, Jun-Ming; Kuo, Fan-Ray; Yang, Shu-Min – Educational Technology & Society, 2021
Although game-based learning strategies have been used in mathematics education for a period of time, the potential for enhancing students' learning achievement and math self-efficacy is still being explored. Students need to face complex mathematics concepts and calculations in mathematics courses. Even though using games to learn mathematics may…
Descriptors: Game Based Learning, Remedial Instruction, Mathematics Achievement, Individualized Instruction