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Chang, Chih-Kai; Yang, Ya-Fei; Tsai, Yu-Tzu – Education for Information, 2017
Previous research indicates that understanding the state of learning motivation enables researchers to deeply understand students' learning processes. Studies have shown that visual programming languages use graphical code, enabling learners to learn effectively, improve learning effectiveness, increase learning fun, and offering various other…
Descriptors: Programming Languages, Student Motivation, Questionnaires, Correlation
Lin, Hao-Chiang Koong; Chen, Mei-Chi; Chang, Chih-Kai – Interactive Learning Environments, 2015
This study integrates augmented reality (AR) technology into teaching activities to design a learning system that assists junior high-school students in learning solid geometry. The following issues are addressed: (1) the relationship between achievements in mathematics and performance in spatial perception; (2) whether system-assisted learning…
Descriptors: Geometry, Secondary School Mathematics, Instructional Effectiveness, Mathematics Instruction
Chang, Ching; Chang, Chih-Kai – The EUROCALL Review, 2014
The study is based on the use of a flexible learning framework to help students improve information processes underlying strategy instruction in EFL listening. By exploiting the online videotext self-dictation-generation (video-SDG) learning activity implemented on the YouTube caption manager platform, the learning cycle was emphasized to promote…
Descriptors: Listening Skills, Skill Development, Metacognition, Video Technology
Hsu, Ching-Kun; Hwang, Gwo-Jen; Chang, Yu-Tzu; Chang, Chih-Kai – Educational Technology & Society, 2013
This study investigates the effects of different display modes of video captions on mobile devices, including non-caption, full-caption, and target-word modes, on the English comprehension and vocabulary acquisition of fifth graders. During the one-month experiment, the status of the students' English listening comprehension and vocabulary…
Descriptors: Vocabulary Development, Handheld Devices, Video Technology, Grade 5
Chen, Gwo-Dong; Nurkhamid; Wang, Chin-Yeh; Yang, Su-Hang; Lu, Wei-Yuan; Chang, Chih-Kai – Interactive Learning Environments, 2013
This study proposes a platform to provide a near-authentic environment, context, and situation for task-based learning. The platform includes two projection screens (a vertical and a horizontal screen) combined for situated or authentic learning. The horizontal screen extends the vertical screen scene to form a space for learning activities and…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Pretests Posttests