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Ishari Amarasinghe; Konstantinos Michos; Francisco Crespi; Davinia Hernández-Leo – Journal of Computer Assisted Learning, 2024
Background: Data-driven educational technology solutions have the potential to support teachers in different tasks, such as the designing and orchestration of collaborative learning activities. When designing, such solutions can improve teacher understanding of how learning designs impact student learning and behaviour; and guide them to refine…
Descriptors: Learning Activities, Educational Technology, Design, Cooperative Learning
Julian Fraillon, Editor – International Association for the Evaluation of Educational Achievement, 2024
This book presents the first results from the third cycle of the IEA International Computer and Information Literacy Study (ICILS 2023). This study investigated how young people are prepared for life in a world where the capacity to use computers and digital information responsibly, safely, and effectively is essential. The study reports on data…
Descriptors: Digital Literacy, Foreign Countries, Information Technology, Communications
Santos Espino, José Miguel; Afonso Suárez, María Dolores; González-Henríquez, Juan José – Technology, Pedagogy and Education, 2020
This study explores the use of digital videos in education, from the perspective of the teacher as an agent of technological integration. Secondary and university teachers were surveyed in a region-wide case study. Three topics were specifically surveyed: common uses of digital video in teaching, instructor self-production of educational videos,…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Video Technology
Nuere, Silvia; de Miguel, Laura – Technology, Knowledge and Learning, 2021
In March 2020, due to the COVID-19 virus that is spreading throughout the world, Spain lives an anomalous situation concerning the normal course of basic, secondary, and higher education. On March 2nd, 2020, the state authorities announced the end of face-to-face teaching in schools and universities. Then nothing suggests that a week later all…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
Cebrián-de-la-Serna, Manuel; Gallego-Arrufat, María Jesús; Cebrián-Robles, Violeta – Journal of New Approaches in Educational Research, 2021
University education requires students to be trained both at university and at external internship centres. Because of COVID-19, the availability of multimedia resources and examples of practical contexts has become vital. Multimedia annotation can help students reflect on the professional world, collaborating and interacting with colleagues…
Descriptors: Multimedia Materials, Documentation, Video Technology, Technology Uses in Education
Carrión Candel, Elena; Pérez Agustín, Mercedes; Giménez De Ory, Elena – Digital Education Review, 2021
Due to the lack of research in the field of music through CLIL and ICT in Secondary Education in Spain, we propose to merge this subject with an innovative methodology. The general objective is to present a different approach to students in order to increase their motivation for the subject. The specific objectives are to teach music in English by…
Descriptors: Secondary Education, Foreign Countries, Music Education, English (Second Language)
Aránzazu García-Pinar – Technology, Pedagogy and Education, 2024
The widespread use of digital technologies has made multimodal composing quite common among students these days. The use of technology to manage students' learning and create their output has been found to increase their engagement, interest, choice and cooperation. This article reports on a qualitative study that explored the experiences and…
Descriptors: Undergraduate Students, Learner Engagement, Writing (Composition), Learning Modalities
M. Huerta-Gomez-Merodio; M. A. Fernández-Ruiz; M. V. Requena-Garcia-Cruz – European Journal of Education, 2024
Research on improving engineering skills in students advocates for high-quality teaching practices as well as the implementation of digitally enhanced management systems, such as e-Learning. Furthermore, COVID-19 led to several changes in education, such as switching drastically from face to face to emergency remote and later hybrid teaching. This…
Descriptors: Electronic Learning, Blended Learning, Engineering Education, Skill Development
Cecilia Latorre-Cosculluela; Verónica Sierra-Sánchez; Pilar Rivera-Torres; Marta Liesa-Orús – Journal of Computing in Higher Education, 2024
Digital competence is considered to be a crucial learning outcome in education in the 21st century. In this context, research highlights the fact that the perceptions that instructors manifest about different aspects of Information and Communication Technologies (ICTs) condition these professionals' behaviour towards these learning resources. In…
Descriptors: College Faculty, Teacher Attitudes, Foreign Countries, Information Technology
Calderón-Garrido, Diego; Gustems-Carnicer, Josep; Carrera, Xavier – International Journal of Music Education, 2020
Many recent proposals in music education relate to digital technologies. Technology can act as a mediator in the teaching-learning processes. Educators' digital competence comprises the knowledge and skills in both instrumental and didactic use and methodological use that each teacher possesses. This work focuses on music education teachers at…
Descriptors: Foreign Countries, Music Education, Educational Technology, Technology Uses in Education
Gavilán-Izquierdo, José María; García, Mercedes; Martín-Molina, Verónica – Computers in the Schools, 2021
A current research problem in mathematics education is the characterization of the role of teachers in the processes of technology integration in mathematics classrooms. This article shows how two secondary mathematics teachers taught the concept of derivative of a function at a point and the concept of derivative function, one of them using…
Descriptors: Technology Uses in Education, Technology Integration, Mathematics Teachers, Teaching Methods
Ferrero-de-Lucas, Elena; Cantón-Mayo, Isabel; Menéndez-Fernández, Marta; Escapa-González, Adrián; Bernardo-Sánchez, Antonio – Comunicar: Media Education Research Journal, 2021
The integration of Knowledge Management (KM) in various fields, including academia and business, has been fostered by the promotion of Information and Communication Technologies (ICTs). The aim of this study was, on the one hand, to understand the key processes of KM in students of the Faculty of Education and the School of Engineering in a…
Descriptors: Information Technology, Knowledge Management, Engineering Education, College Students
Ferriz-Valero, Alberto; Østerlie, Ove; García-Martínez, Salvador; Baena-Morales, Salvador – Education Sciences, 2022
The ubiquity of digital technology in society and school demands that teachers and students explore various pedagogical approaches to make use of those technologies in a fruitful way in order to enhance students' educational outcomes. One approach emerging in the field of physical education (PE) is the pedagogical approach called flipped classroom…
Descriptors: Team Sports, Flipped Classroom, Physical Education, Secondary School Students
Whewell, Emma; Caldwell, Helen; Frydenberg, Mark; Andone, Diana – Education and Information Technologies, 2022
This paper presents data from two international projects focused on the interaction between changemaking and digital making in university students. The data is drawn from the contributions of 63 university students located in the United States, Romania, Spain, Belgium, Norway, Denmark and England. Using a design thinking methodology and a thematic…
Descriptors: College Students, Foreign Countries, Computer Simulation, Creative Activities
Carrión Candel, Elena; Colmenero, Manuel Jacinto Roblizo – Music Education Research, 2022
This study aims to analyse the extent to which gamification tools and multimedia resources (i.e. Cuadernia, Kahoot, Quizizz, and Socrative) can serve in learning strategies for education, achievement, participation and motivation during student teacher training in the subject of "Musical Education and its Didactics" and within the…
Descriptors: Music Education, Gamification, Multimedia Materials, Foreign Countries