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Showing 1 to 15 of 18 results Save | Export
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Llamazares De Prado, Jose Enrique; Arias Gago, Ana Rosa – International Journal of Disability, Development and Education, 2023
Currently, museums seek to improve education and inclusion through the use of technology, and it is essential to value the didactic and technological advances through the use of new tools (ICT), at an intercultural and intergenerational level, adapting the exhibition messages to the diversity of the public, with a special interest in disability.…
Descriptors: Museums, Educational Technology, Technology Uses in Education, Exhibits
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Marcos Cabezas-González; Sonia Casillas-Martín; Ana García-Valcárcel Muñoz-Repiso – Journal of Social Studies Education Research, 2024
Digital competence, the ability to use and understand technology effectively, is fundamental in today's society. For this reason, several programs have been launched in recent years to develop and improve it. DigiCraft, an educational program of the Vodafone-Spain Foundation that aims to give Spanish children access to quality training in digital…
Descriptors: Digital Literacy, Technological Literacy, Skill Development, Elementary School Students
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Vilaplana Prieto, Cristina – Research-publishing.net, 2016
In 2009, some Spanish regions implemented the Program School 2.0 with the purpose of introducing digital methodologies at schools. The aim of this paper is to analyse which part of the variation in reading scores is due to this program. For this purpose, we use data from the Program for International Student Assessment (PISA 2009 and 2012) for…
Descriptors: Foreign Countries, Reading Achievement, Program Evaluation, International Assessment
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Lopes, António – Teaching English with Technology, 2015
The CEFR encourages teachers to resort to task-based activities in the language classroom. However, some resistance has been offered to this approach, due to lack of appropriate training and difficulty in meeting some basic practical conditions, as well as in finding resources and examples of good practices, as shown in a survey conducted within…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Program Evaluation
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Domínguez-García, S.; García-Planas, M. I.; Taberna, J. – International Journal of Mathematical Education in Science and Technology, 2016
Technological advances require that basic science courses for engineering, including Linear Algebra, emphasize the development of mathematical strengths associated with modelling and interpretation of results, which are not limited only to calculus abilities. Based on this consideration, we have proposed a project-based learning, giving a dynamic…
Descriptors: Algebra, Mathematics Instruction, Mathematical Models, Engineering
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Canals, Laia – Language Learning & Technology, 2020
The present study aims to assess the benefits of participating in a virtual language exchange (VE) for practicing oral skills with native speakers by measuring learners' motivation to learn the language, communicate, and collaborate. The oral language development of advanced learners of English at a Spanish university was compared with a control…
Descriptors: Foreign Countries, College Students, Second Language Learning, English (Second Language)
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Muñoz-Cristóbal, Juan A.; Jorrín-Abellán, Iván M.; Asensio-Pérez, Juan I.; Martínez-Monés, Alejandra; Prieto, Luis P.; Dimitriadis, Yannis – IEEE Transactions on Learning Technologies, 2015
During the last decades, educational contexts have transformed into complex technological and social ecologies, with mobile devices expanding the scope of education beyond the traditional classroom, creating so-called Ubiquitous Learning Environments (ULEs). However, these new technological opportunities entail an additional burden for teachers,…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Education, Elementary School Teachers
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Noemí, Peña-Miguel; Máximo, Sedano Hoyuelos – Universal Journal of Educational Research, 2014
The introduction of new technologies in society has created a need for interactive contents that can make the most of the potential that technological advances offer. Serious games as educational games are such content: they can be defined as video games or interactive applications whose main purpose is to provide not only entertainment but also…
Descriptors: Educational Technology, Educational Games, Video Games, Teaching Methods
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Llorente Cejudo, María del Carmen – Journal of New Approaches in Educational Research, 2013
On the basis of the Research Project funded by the Spanish Ministry of Education under the title "Design, production and evaluation of a 2.0 learning environment for faculty training in the use of Information and Communication Technologies (ICTs)" (EDU2009-08 893), experts have used the external competence coefficient to evaluate the…
Descriptors: Educational Environment, Computer System Design, Technological Literacy, Faculty Development
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Lorenzo, Carlos-Miguel – Journal of Educational Computing Research, 2014
This study looked at teachers' role-play and simulations in order to increase teachers' skills in psycho-pedagogical support on educational virtual worlds. We put forward a proposal to encourage the use of 3D scenarios where teachers can improve their skills for situations of cultural and ethical concerns that require a high level…
Descriptors: Role Playing, Computer Simulation, Simulated Environment, Teaching Skills
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Ferrer, Ferran; Belvis, Esther; Pamies, Jordi – Computers & Education, 2011
This article is the result of a study carried out in 2008 and 2009 by a team from the Autonomous University of Barcelona in order to evaluate the implementation of the Digital Whiteboard Program in public schools in the region of Aragon (Spain). The following pages present some of the results obtained during the study. More specifically, this…
Descriptors: Foreign Countries, Elementary Schools, Public Education, Technology Uses in Education
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Alonso, Fernando; Manrique, Daniel; Vines, Jose M. – Computers & Education, 2009
This paper presents a novel instructional model for e-learning and an evaluation study to determine the effectiveness of this model for teaching Java language programming to information technology specialists working for the Spanish Public Administration. This is a general-purpose model that combines objectivist and constructivist learning…
Descriptors: Constructivism (Learning), Distance Education, Information Technology, Foreign Countries
Del Mar Marin Sanchez, Ma; Ronco, Alicia Mateos – Online Submission, 2010
The Spanish educational system will require certain changes in order to achieve the Bologna objectives for the European Higher Education Area, including a more professional profile, with new activities and roles for both students and teachers, who must assume new skills that will affect concepts and attitudes related to the teaching and learning…
Descriptors: Foreign Countries, Problem Based Learning, Active Learning, Learning Processes
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Jorrin-Abellan, Ivan M.; Rubia-Avi, Bartolome; Anguita-Martinez, Rocio; Gomez-Sanchez, Eduardo; Martinez-Mones, Alejandra – Qualitative Inquiry, 2008
The authors carried out a 4-year qualitative analysis of a case study in higher education. An undergraduate course based on the principles of computer supported collaborative learning (CSCL) was designed, implemented, and evaluated. The process was developed by a community of practice, formed by quite a number of researchers coming from the…
Descriptors: Higher Education, Qualitative Research, Research Methodology, Case Studies
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Joglar, Nuria; Martin, Diego; Colmenar, J. Manuel; Martinez, Ivan; Hidalgo, J. Ignacio – Interactive Technology and Smart Education, 2010
Purpose: This paper aims to describe the activities designed and conducted with primary school, secondary school and university students to study the integration of alternative assessment and self-assessment online tools in mathematics courses using iTest. iTest is an educational software tool born to support the continuous evaluation system…
Descriptors: Foreign Countries, Alternative Assessment, Computer Assisted Instruction, Computer Software
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