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Kim, Hyunjee Hannah; Choi, Jin Nam – Creativity Research Journal, 2023
A core challenge for team innovation is the successful translation of creative ideas into innovation through implementation. This study examines the tension between internal and external team resourcing behaviors that account for how teams translate their creative ideas into implemented innovation. Drawing on conservation of resource theory, we…
Descriptors: Creative Thinking, Creativity, Innovation, Concept Formation
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Shunan Zhang; Dongyan Nan; Seungjong Sun; ShaoPeng Che; Jang Hyun Kim – International Review of Research in Open and Distributed Learning, 2023
Owing to the limitations of computer-mediated communication (CMC), distributed CSCL (Computer-supported collaborative learning) has not always been as effective as desired. Despite recognizing the significance of group composition, the exploration of the function of teammate familiarity in distributed educational settings is restricted. This study…
Descriptors: Computer Mediated Communication, Cooperative Learning, Teamwork, Familiarity
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You, Ji Won – Higher Education: The International Journal of Higher Education Research, 2021
Pursuing creativity through collaboration with others is an important learning goal in education. The purpose of this study is to investigate how team goal orientations are related to team creativity and team achievement in collaborative learning contexts with the aim of providing a supportive environment for creative learning. Learning…
Descriptors: Creativity, Teamwork, Goal Orientation, Cooperative Learning
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Yu, Jieun; Jee, Yongseok – Education Sciences, 2021
Background and objectives: This study analyzed the effectiveness of the online practical classes (OPC) in physical education (PE) in compliance with the ADDIE model during the COVID-19 pandemic. Materials and Methods: Participants had no prior experience in OPC and total 75 participants were enrolled in this study. This study selected 15…
Descriptors: Physical Education, Online Courses, Educational Technology, COVID-19
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Lee, Jeongmin; Jung, Yeonji; Yoon, Seonghye – Knowledge Management & E-Learning, 2019
The purpose of this study was to develop team projects in design thinking, for promotion and examination with the cultivation of group creativity. Research was conducted during the spring of 2017, with sixteen graduate students. Using artifact-based interviews, we analyzed the development of group creativity during the five stages of design…
Descriptors: Design, Creativity, Thinking Skills, Teamwork
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Lee, Jieun; Osman, Gihan – Turkish Online Journal of Distance Education, 2021
The purpose of this study was to compare the experiences and perceptions of UAE and Korean students in campus-based universities of online collaborative learning (OCL). 262 college students participated in online surveys. Their experiences in terms of frequency, assessment, barriers, support, and attitude for OCL in each country were examined.…
Descriptors: Student Experience, Student Attitudes, Electronic Learning, Cooperative Learning
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Lee, Jieun; Bonk, Curtis J. – International Journal on E-Learning, 2019
The present study investigated student learning experience and collaborative learning outcomes when enrolled in a flipped classroom setting integrated with team-based learning in a pre-service teacher education program. In addition, it examined whether collaboration outcomes in such a setting are related to individual student learning as well as…
Descriptors: Cooperative Learning, Homework, Video Technology, Teamwork
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Lee, Dong-Kuk; Lee, Eun-Sang – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The engineering design process has been largely implemented in a collaborative project format. Recently, technological advancement has helped collaborative problem solving processes such as engineering design to have efficient implementation using computers or online technology. In this study, we investigated college students' interaction and…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Engineering Education, Teamwork
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Jin, Sung-Hee – Educational Technology & Society, 2017
Online participation in collaborative online learning environments is instrumental in motivating students to learn and promoting their learning satisfaction, but there has been little research on the technical supports for motivating students' online participation. The purpose of this study was to develop a visualization tool to motivate learners…
Descriptors: Visualization, Cooperative Learning, Experimental Groups, Control Groups
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Lee, Hye-Jung; Kim, Hyekyung; Byun, Hyunjung – Innovations in Education and Teaching International, 2017
This study analyses how high-achieving students approach team project-based learning (TPBL) and aims to identify the implications and challenges of TPBL practice in higher education. After interviewing 32 high-achieving students and surveying 1022 additional students at a South Korean university, we found that four factors were particularly…
Descriptors: High Achievement, Active Learning, Student Projects, Teamwork
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Santandreu Calonge, David; Safiullin, Askhat F. – Educational Studies, 2015
Drawing from research in team creativity enhancement, this study focuses on a "Creativity, Innovation and Design Thinking" course for the International Summer Semester at Sungkyunkwan University, Seoul, South Korea. Data were collected among 15 teams of 89 students that participated in the course. Performance of the teams was measured by…
Descriptors: Foreign Countries, Creativity, Creative Thinking, Design
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Kim, Hyewon; Lee, MiYoung; Kim, Minjeong – Educational Technology & Society, 2014
The purpose of this paper was to investigate the effects of mobile instant messaging on collaborative learning processes and outcomes. The collaborative processes were measured in terms of different types of interactions. We measured the outcomes of the collaborations through both the students' taskwork and their teamwork. The collaborative…
Descriptors: Foreign Countries, Learning Processes, Synchronous Communication, Cooperative Learning
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Bohemia, Erik; Ghassan, Aysar – American Journal of Distance Education, 2012
This article explores project-based cross-cultural and cross-institutional learning. Using Web 2.0 technologies, this project involved more than 240 students and eighteen academic staff from seven international universities. The focus of this article relates to a project-based learning activity named "The Gift". At each institution the…
Descriptors: Foreign Countries, Student Projects, Distance Education, Active Learning
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers