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Showing 1 to 15 of 27 results Save | Export
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Ebtesam S. Alqahtani; Sameer M. AlNajdi – Interactive Learning Environments, 2024
Many universities have adopted AR to enhance teaching and learning practices, but it has faced some obstacles. There is a lack of research on the obstacles of implications of AR in Saudi universities. This study aims to identify the extent to which faculty members agree with adopting AR as a pedagogical tool and whether there are statistically…
Descriptors: Foreign Countries, Physical Environment, Simulated Environment, Synthesis
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Karen Ann Walstra; Johannes Cronje; Thirusellvan Vandeyar – Electronic Journal of e-Learning, 2024
Virtual reality (VR) is used across the educational spectrum (higher education, high school, primary school, and even pre-school); however, primary school teachers' perceptions of using VR in their classrooms require further research. A brief review of the literature of 100 existing articles related to teaching within the primary school context…
Descriptors: Computer Simulation, Elementary School Teachers, Teacher Attitudes, Technology Uses in Education
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AlNajdi, Sameer Mosa – Educational Technology Research and Development, 2022
Augmented reality (AR) is a new way to integrate virtual reality into the real world, and integrating AR into education offers opportunities for increasing student performance. The Saudi Ministry of Education integrated technology into its educational system by building an educational portal called iEN, which offers many technologies that support…
Descriptors: Foreign Countries, Computer Simulation, Educational Technology, Technology Uses in Education
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Meccawy, Maram – Smart Learning Environments, 2023
Recent international empirical studies have demonstrated positive results when applying extended reality (XR) technologies such as augmented reality, virtual reality, or mixed reality in teaching and learning. Thus, the preconditions and challenges of use must be investigated from teachers' perspectives prior to implementing these technologies in…
Descriptors: Computer Simulation, Simulated Environment, Technology Integration, Teacher Attitudes
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Rommel Alali; Yousef Wardat – International Journal of Distance Education Technologies, 2024
The integration of metaverse technology within the educational domain is progressing swiftly, owing to its advanced technological features. This technology has the ability to captivate learners and empower teachers by offering unique learning opportunities and capabilities. Hence, the present study sought to identify the extent of Metaverse…
Descriptors: Technology Integration, Computer Simulation, Technology Uses in Education, Elementary Education
Samer Almughamisi – ProQuest LLC, 2023
Augmented reality (AR) is one of the most prominent emerging technologies in the educational environment in the world and especially in the educational system in Saudi Arabia. The Ministry of Education in Saudi Arabia claims to have enabled the use of AR and anticipates it to be utilized for educational purposes in public education, but not all…
Descriptors: Science Teachers, Teacher Attitudes, Intention, Simulated Environment
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Sultan Hammad Alshammari; Muna Eid Alrashidi – International Journal of Information and Communication Technology Education, 2024
The metaverse is a mixed blend of digital and tangible worlds, indicating the future directions of Internet sector development. This study aimed to assess the factors affecting students' intentions to use a metaverse platform. The unified theory of acceptance and use of technology was applied as the research model. Data were collected using a…
Descriptors: Intention, Computer Simulation, Student Attitudes, Foreign Countries
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Elfeky, Abdellah Ibrahim Mohammed; Elbyaly, Marwa Yasien Helmy – Interactive Learning Environments, 2021
Little studies have been conducted on the question of the use of augmented reality technology in the education field. The effects of augmented reality technology on the educational environment of tertiary students need to be further explored. Therefore, the present study aimed to investigate the effectiveness of augmented reality technology in…
Descriptors: Skill Development, Clothing, Design, Aesthetics
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Elsayed, Sabah Abdalla; Al-Najrani, Hamda Ibrahim – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This research aimed to identify the effectiveness of augmented reality technology on improving visual thinking in mathematics and academic motivation among middle school learners in Saudi Arabia. To accomplish the research objectives, the experimental method with a quasi-experimental design was adopted and it included an experimental group and a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Thinking Skills
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Ismaeel, Dina A.; Al Mulhim, Ensaf N. – International Education Studies, 2019
This paper aims to investigate the influence of augmented reality technology on the achievement and attitudes of student tolerance for ambiguity. Seventy-eight undergraduate students at King Faisal University participated in the experiment, in two groups according to their learning style (tolerant or intolerant of ambiguity). The findings revealed…
Descriptors: Undergraduate Students, Computer Simulation, Simulated Environment, Educational Technology
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Asma Margeni Hussien Ali; Ftimah Sabah Abdulaziz Alowais – International Electronic Journal of Elementary Education, 2023
The study aimed to reveal the effectiveness of virtual tours to the archaeological sites in Al-Ahsa in developing historical concepts among kindergarten children and to identify the differences between males and females in acquiring historical concepts. To achieve these objectives, a quasi-experimental approach based on one group design was used.…
Descriptors: Kindergarten, Young Children, Tourism, Field Trips
Online Learning Consortium, 2022
The purpose of this report is to explore global trends, emerging research, innovative models, and expert insights regarding the future of learning by detailing the present context of a rapidly changing and hyper-connected world. Our innovation framework for describing the future of digital learning, which emerged during the research process,…
Descriptors: Foreign Countries, Educational Technology, Online Courses, Electronic Learning
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Alhudaithy, Hana – Research-publishing.net, 2019
Nowadays, we live in an ever-evolving technological world. There is thus a growing need to explore the use of modern technology in education in general, and in higher education in particular. The present paper investigates the use and effectiveness of Virtual Reality (VR) in higher education from the perspective of Saudi faculty at the College of…
Descriptors: Foreign Countries, College Faculty, Teacher Attitudes, Computer Simulation
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Al-Amri, Aisha Bleyhesh; Almaghrabi, Fayzah Mohammad – Journal of Educational Technology, 2020
The study aimed to investigate the effectiveness of a program based on Blended Learning in developing the skills of producing the Augmented Reality Technology among student of Saudi Universities. In order to achieve the objective of the study, descriptive analysis and quasi- experimental design was followed. The study sample was represented in…
Descriptors: Program Effectiveness, Blended Learning, Skill Development, Computer Simulation
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Bull, Prince Hycy, Ed.; Keengwe, Jared, Ed. – IGI Global, 2019
Digital integration is the driving force of teaching and learning at all levels of education. As more non-traditional students seek credentialing, certification, and degrees, institutions continue to push the boundaries of innovative practices to meet the needs of diverse students. Programs and faculty have moved from merely using technology and…
Descriptors: Technology Integration, Technological Advancement, Learner Engagement, Story Telling
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