Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Classroom Environment | 1 |
College Students | 1 |
Computer Mediated… | 1 |
Computer Simulation | 1 |
Computer Software | 1 |
Computer Uses in Education | 1 |
Correlation | 1 |
Distance Education | 1 |
Educational Technology | 1 |
Games | 1 |
Internet | 1 |
More ▼ |
Source
Innovate: Journal of Online… | 1 |
Publication Type
Journal Articles | 1 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
North Carolina | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Annetta, Len; Klesath, Marta; Holmes, Shawn – Innovate: Journal of Online Education, 2008
Len Annetta, Marta Klesath, and Shawn Holmes describe how avatars in virtual learning environments (VLEs) can contribute to the learning experience by giving students a sense of social presence and investment in the learning community that may otherwise be difficult to access. VLEs have the potential to become the next generation of instructional…
Descriptors: Learning Experience, Computer Simulation, Virtual Classrooms, Classroom Environment