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Donnelly, Shawn; Parmar, Rene – Journal of Computers in Mathematics and Science Teaching, 2022
The purpose of this study is to evaluate the effectiveness of IXL Math online software for homework in raising the achievement of middle-school students on the New York State Math exam, with special focus on effects by student ethnicity. The study includes an analysis of the relationship between exam scale scores and time spent using the IXL…
Descriptors: Mathematics Instruction, Middle School Students, Racial Differences, Ethnicity
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Schaefer, Mary Beth; Abrams, Sandra Schamroth; Kurpis, Molly; Abrams, Madeline; Abrams, Charlotte – Middle Grades Review, 2020
This child-parent research is a student-led inquiry into three adolescent girls' experiences of learning during the age of COVID-19 shelter-in-place mandate. In this collaborative autoethnography, a research team of five (three adolescent researchers--two of whom are sisters--and their respective mothers) met via videoconference to engage in five…
Descriptors: Disease Control, Distance Education, Teaching Methods, Educational Technology
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DiMartino, Nicholas A.; Schultz, Susan M. – Rural Special Education Quarterly, 2020
As technology advances across the United States, schools should consider not only the benefits of using screened devices but also the short- and long-term effects on student health. Both the positive and negative effects of using devices are often intensified for students in rural schools, as online learning and the use of e-therapy becomes more…
Descriptors: Rural Schools, Geographic Isolation, Handheld Devices, Computer Use
Yildiz, Oguz – ProQuest LLC, 2021
Technology-based learning tools provide new opportunities to engage students in learning academic content. This study focuses on one such tool, Play Lu Interactive Technology (PLIT), and analyzes how students' math achievement on standardized test scores differs between students who have used PLIT and students who have not. PLIT is designed to…
Descriptors: Educational Technology, Standardized Tests, Mathematics Tests, Multimedia Instruction
Penikas, Darius J. – ProQuest LLC, 2019
The past century has brought unimaginable change and technological innovation. Today's students will need different skills and capabilities to be successful professionals and contributors to their society. Despite this undeniable level of change, basic educational practices in most American schools have remained largely unchanged from the…
Descriptors: Educational Technology, Technology Uses in Education, Internet, Blended Learning
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Brenner, Corinne; DesPortes, Kayla; Ochoa Hendrix, Jessica; Holford, Mandë – Information and Learning Sciences, 2021
Purpose: This paper aims to describe the design and user testing of GeoForge, a multiple-player digital learning experience for middle school that leverages virtual reality (VR) and individualized websites for learning concepts in planetary science. This paper investigates how specific instructional design choices and features of the technology…
Descriptors: Computer Simulation, Web Sites, Cooperative Learning, Middle School Students
Osu, Ebere – ProQuest LLC, 2017
This study on computer based learning as a means to increase academic and behavioral engagement of eighth grade students found that computer based learning was not a significant factor in the academic and behavioral engagement of Students A and B (the two students observed in this study). Furthermore, technology has the potential to motivate…
Descriptors: Computer Uses in Education, Educational Technology, Grade 8, Learner Engagement
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Pfirman, Stephanie; Hamilton, Lawrence; Turrin, Margie; Narveson, Craig; Lloyd, Carrie A. – Journal of Geoscience Education, 2021
This first analysis of aggregated data from the Kahoot! game-based player response system demonstrates that it can provide assessments of overall US student polar knowledge and identifies differences in polar knowledge across several states. A kahoot online quiz on polar topics recorded over 25,000 United States teacher-hosted classroom players…
Descriptors: Knowledge Level, Earth Science, Geographic Regions, Foreign Countries
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Casler-Failing, Shelli L. – Canadian Journal of Action Research, 2018
An action research case study was conducted to investigate the effects of incorporating LEGO robotics into a seventh-grade mathematics curriculum focused on the development of proportional reasoning through the lens of Social Constructivist Theory. This research, which was part of a larger study, reports the findings when LEGO EV3 robots were…
Descriptors: Robotics, Mathematics Instruction, Action Research, Toys
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Ludi, Stephanie; Reichlmayr, Tom – ACM Transactions on Computing Education, 2011
This article describes an outreach program to broaden participation in computing to include more students with visual impairments. The precollege workshops target students in grades 7-12 and engage students with robotics programming. The use of robotics at the precollege level has become popular in part due to the availability of Lego Mindstorm…
Descriptors: High School Students, Visual Impairments, Middle School Students, Outreach Programs
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Demski, Jennifer – T.H.E. Journal, 2010
The new faces on the help desk are younger, work for cheap, and may be the tech savviest in the building. This article describes how two IT training programs are teaching students valuable technology skills while providing schools with a much-needed lift to their troubleshooting teams. The programs--Generation YES and Mouse Squad--put students at…
Descriptors: Middle School Students, High School Students, Information Technology, Elective Courses
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Kang, Emily J. S.; Swanson, Lauren H.; Bauler, Clara V. – Electronic Journal of Science Education, 2017
This paper explored the integration of science and language instruction during a unit on plate tectonics in a 7th grade transitional bilingual classroom. As not many studies have explored engaging bilingual learners in the Next Generation Science Standards practices of argumentation and explanation, we sought to analyze emergent bilinguals'…
Descriptors: Bilingualism, Units of Study, Language Proficiency, Plate Tectonics
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Johnson, Margaret H.; Kieling, Linda W.; Cooper, Susan L. – Art Education, 2014
In this article, the authors report on usage of 21st-century technology, and a collaborative project that allowed middle school art students and preservice teachers to share their artwork and receive feedback in a constructivist learning environment. Middle school students often deal with issues such as bullying, divorce, and depression; they can…
Descriptors: College School Cooperation, Art Activities, Constructivism (Learning), Middle School Students
Link, Tammy – ProQuest LLC, 2012
A quasi-experimental research study was conducted to investigate the performance of English learners (ELs) on mathematics assessments when using interactive whiteboard (IWB)-based instruction as compared to text-based instruction. A sample of 47 seventh-and eighth-grade EL students from ABC Middle School (name has been changed) was included in…
Descriptors: English (Second Language), Visual Aids, Educational Equipment, Bulletin Boards
Afterschool Alliance, 2013
The Afterschool Alliance and MetLife Foundation are proud to celebrate a fifth round of the MetLife Foundation Afterschool Innovator Awards. For the past five years, we have collaborated to highlight the work of quality afterschool programs that support children, families and communities across the nation. This compendium is a compilation of four…
Descriptors: After School Programs, Middle School Students, Youth Opportunities, Youth Programs
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