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Gormley, Kathleen; McDermott, Peter – Journal for Learning through the Arts, 2016
Many people would agree the creative arts are essential for children's education and development. For years, the creative arts were integrated into classroom learning units, especially in the language arts, by using drama, music, and drawing; this was considered good teaching. In this study we examined whether contracted curricula designed for…
Descriptors: Common Core State Standards, Creative Activities, Art Education, Integrated Curriculum
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Sears, Emilie – Journal of Inquiry and Action in Education, 2012
It is important to find the means by which struggling writers can find success in the English Language Arts. For students struggling with reading and writing, the visual arts may be a way of accessing and expressing their ideas and ultimately opening up a world of creative possibilities. This article explores drawing and painting as a pre-writing…
Descriptors: Elementary School Students, Grade 3, Poetry, Creative Writing
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Lipiner, Michael – E-Learning and Digital Media, 2011
This in-depth case study explores a modern approach to education: the benefits of using film, technology and other creative, non-conventional pedagogical methods in the classroom to enhance students' understanding of literature. The study explores the positive effects of introducing a variety of visual-based (and auditory-based) teaching methods…
Descriptors: Assignments, Language Arts, Case Studies, At Risk Students
Swan, Karen; Meskill, Carla – 1997
The Multimedia and Literature Teaching and Learning project was initiated to explore the potential of multimedia and hypermedia for supporting the response-based teaching and learning of literature. The project's initial phase involved developing criteria for considering hypermedia from a response-based perspective and then applying these to a…
Descriptors: Classroom Environment, Creative Activities, Elementary Secondary Education, Higher Education
Meskill, Carla; Swan, Karen – 1996
A pilot study describes the prototype design and classroom implementation of "Kid's Space," a response-based multimedia application for literature teaching and learning. "Kid's Space" was designed around the metaphor of a universe populated by the individual student's world. Each world supports a variety of personal spaces in…
Descriptors: Classroom Environment, Creative Activities, Elementary Education, Language Arts