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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Howell-Carter, Marya, Ed.; Gonder, Jennifer, Ed. – Online Submission, 2009
The document is a summary of the conference proceedings for the 23rd Annual Farmingdale State College Teaching of Psychology Conference held on March 20-21, 2009 at the DoubleTree Hotel in Tarrytown, New York. The conference featured a keynote address by Dr. Jeffrey Nevid on Reaching and teaching the millennials: Helping today's students become…
Descriptors: Psychology, College Instruction, College Students, Age Groups
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Gore-Felton, Cheryl; Rotheram-Borus, Mary Jane; Weinhardt, Lance S.; Kelly, Jeffrey A.; Lightfoot, Marguerita; Kirshenbaum, Sheri B.; Johnson, Mallory O.; Chesney, Margaret A.; Catz, Sheryl L.; Ehrhardt, Anke A.; Remien, Robert H.; Morin, Stephen F. – AIDS Education and Prevention, 2005
The NIMH Healthy Living Project (HLP), a randomized behavioral intervention trial for people living with HIV, enrolled 943 individuals, including women, heterosexual men, injection drug users, and men who have sex with men from Los Angeles, Milwaukee, New York, and San Francisco. The intervention, which is based on qualitative formative research…
Descriptors: Acquired Immunodeficiency Syndrome (AIDS), Intervention, Individualized Programs, Anxiety