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Radovic, Slaviša; Firssova, Olga; Hummel, Hans G. K.; Vermeulen, Marjan – Studies in Continuing Education, 2023
Although reflection has been characterised as a personal process, increased attention has been given to how the social context can enhance it. The present article examines how different levels of collaborative reflection influence learning processes and outcomes in higher education. We used a triangulation of quantitative and qualitative research…
Descriptors: Reflection, Cooperation, Computer Mediated Communication, Educational Technology
Nadolski, Rob J.; Hummel, Hans G. K.; Rusman, Ellen; Ackermans, Kevin – Educational Technology Research and Development, 2021
Acquiring complex oral presentation skills is cognitively demanding for students and demands intensive teacher guidance. The aim of this study was twofold: (a) to identify and apply design guidelines in developing an effective formative assessment method for oral presentation skills during classroom practice, and (b) to develop and compare two…
Descriptors: Formative Evaluation, Oral Language, Scoring Rubrics, Design
Content Validity of Game-Based Assessment: Case Study of a Serious Game for ICT Managers in Training
Hummel, Hans G. K.; Joosten-ten Brinke, Desirée; Nadolski, Rob J.; Baartman, Liesbeth K. J. – Technology, Pedagogy and Education, 2017
Serious games foster the acquisition of complex problem-solving skills. Assessment of such skills should be in line with instruction, and within a serious game environment its content validity should equal face-to-face assessment. Research on assessment in serious gaming has remained rather scarce. This article shows how assessment can be…
Descriptors: Content Validity, Educational Games, Computer Games, Computer Assisted Testing
Prins, Frans J.; Nadolski, Rob J.; Berlanga, Adriana J.; Drachsler, Hendrik; Hummel, Hans G. K.; Koper, Rob – Educational Technology & Society, 2008
For competences development of learners and professionals, target competences and corresponding competence development opportunities have to be identified. Personal Recommender Systems (PRS) provide personal recommendations for learners aimed at finding and selecting learning activities that best match their needs. This article argues that a…
Descriptors: Learning Activities, Prior Learning, Standards, Foreign Countries
Nadolski, Rob J.; Hummel, Hans G. K.; Slootmaker, Aad; van der Vegt, Wim – Simulation & Gaming, 2012
Multiuser immersive learning scenarios hold strong potential for lifelong learning as they can support the acquisition of higher order skills in an effective, efficient, and attractive way. Existing virtual worlds, game development platforms, and game engines only partly cater for the proliferation of such learning scenarios as they are often…
Descriptors: Foreign Countries, Educational Games, Simulation, Video Games

Hummel, Hans G. K.; Smit, Herjan – Journal of Computers in Mathematics and Science Teaching, 1996
Describes mathematics courses developed for guided self-study at a distance. The courses incorporate new educational media and special didactic techniques. Provides details about how a computer can be used in such a setting, and focuses on a computer practical examination used for an advanced course in Fourier transforms. (27 references) (DDR)
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Uses in Education, Distance Education