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Mirza Rayana Sanzana; Mostafa Osama Mostafa Abdulrazic; Jing Ying Wong; Jaya Kumar Karunagharan; Jason Chia – Journal of Applied Research in Higher Education, 2024
Purpose: This paper presents two educational gamified virtual labs and investigates different methods of including gamified elements in virtual labs used for teaching. The purpose of this study is to investigate if immersive gamified virtual labs can be used as effective pedagogical tools by properly incorporating them into higher education…
Descriptors: Virtual Classrooms, Laboratories, Gamification, Higher Education
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M. Badrul Hisyam Sulong; M. Khalid M. Nasir; Wan Muna Ruzanna Wan Mohamad – Journal of Education and e-Learning Research, 2024
This study examines Malay language teachers' perceptions of using Google tools in their online teaching in primary schools. It uses a basic interpretative research methodology to investigate the perspectives of six primary school Malay language teachers from Terengganu, Malaysia. Interviews with semi-structured questions were used to collect data…
Descriptors: Teacher Attitudes, Electronic Learning, Learning Management Systems, Indonesian Languages