Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Adolescents | 1 |
Blended Learning | 1 |
Chemistry | 1 |
Computer Games | 1 |
Educational Games | 1 |
Foreign Countries | 1 |
Game Based Learning | 1 |
Grade 11 | 1 |
High School Students | 1 |
Instructional Effectiveness | 1 |
Science Achievement | 1 |
More ▼ |
Source
Journal of Turkish Science… | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Grade 11 | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Indonesia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Fitriyana, Nur; Wiyarsi, Antuni; Sugiyarto, K. H.; Ikhsan, Jaslin – Journal of Turkish Science Education, 2021
The presence of technology is one of prominent characteristics of the 21st century learning system. This study aims to seek the influences of hybrid learning with video conference and chemistry on android game (chemondro-game) on students' self-efficacy, self-regulated learning, and achievement toward chemistry of hydrocarbon topics. Through…
Descriptors: Blended Learning, Videoconferencing, Game Based Learning, Computer Games