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Rohmawaty, Enny; Rostikawati Husen, Ike; Vicahyani Utami, Novi; Berbudi, Afiat – Cogent Education, 2022
Developing innovation in medical education is a vital part of improving the learning outcomes. One such learning innovation in medical education is to learn using game as a tool. The Husenynov antihypertensive drug game (HAG) was developed as an innovation to assist the learning process for studying pharmacology. The study was conducted to compare…
Descriptors: Medical Students, Medical Education, Educational Games, Game Based Learning
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Istijanto; Christabella Chelsea Nathalie – Cogent Education, 2024
The current research aims to examine the factors that influence student engagement after the COVID-19 pandemic. This study applied a survey , using an online questionnaire as a data collection method. The target respondents were both undergraduate and postgraduate students who experienced online learning during the pandemic and returned to…
Descriptors: Influences, Learner Engagement, Intention, Attendance