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Anwar, Khoirul – Cypriot Journal of Educational Sciences, 2021
A problem that still persists in Collaborative Writing is the lack of use of relevant technology to counter lessened interaction and learning participations in developing writing skills effectively. To offset these difficulties, this study examines the use of Edmodo on students' collaborative writing. This study used a quasi-experimental study of…
Descriptors: Collaborative Writing, Writing Instruction, Instructional Effectiveness, Writing Improvement
Festiyed; Novitra, Fuja; Yohandri; Asrizal – International Journal of Instruction, 2022
This research aims to investigate the effectiveness of Networked-based Inquiry model on 21st-Century Skills and learning outcomes of physics students in senior high school. This research was a quasi-experimental with non-equivalent control group and 2x3 factorial design. One hundred twenty students participated in this research. Research…
Descriptors: Physics, Foreign Countries, Science Instruction, 21st Century Skills
Husaeni, Dwi Fitria Al; Budisantoso, Enrico Nabil Qois; Urwah, Mushfani Ainul; Azizah, Nissa Nur; Dinata, Putri Zukhruf; Apriliany, Shandini; Siregar, Herbert – Journal of Science Learning, 2022
This study aims to evaluate the effect of the use and development of interactive and visual learning media in learning looping by utilizing a web-based digital platform called Loopers. The research design used a qualitative descriptive with case study approach in-depth interview technique. The subjects of this research are five students of the…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Vocational Education
Lestari, Tri; Supardi, Zainul Arifin Imam; Jatmiko, Budi – European Journal of Educational Research, 2021
Critical thinking skills are one of the thinking skills needed to live in the 21st century and the era of the Industrial Revolution 4.0. This study aims to develop a Virtual Classroom Critical Thinking (VC2T) Model, which is valid, practical, and effective to improve students' critical thinking skills. VC2T model has six steps: problem…
Descriptors: Critical Thinking, Thinking Skills, 21st Century Skills, High School Students
Fajar Kurnianto; Anggi Datiatur Rahmat; Heru Kuswanto – Pegem Journal of Education and Instruction, 2024
Learning activities related to students' real-life experiences may create meaningful learning. Integrating traditional games into the physics classroom can reconstruct local knowledge into scientific knowledge. The use of technology can affect student learning achievement. One of the technologies currently attracting attention is Augmented reality…
Descriptors: Computer Simulation, Educational Technology, Critical Thinking, Graphs
Rida Afrilyasanti; Eko Suhartoyo; Utami Widiati – Interactive Technology and Smart Education, 2025
Purpose: Through the action research study, this paper aims to examine how e-portfolios improve students' critical, reflective and creative thinking as part of higher-order thinking skills (HOTS). Besides, this paper also explores how e-portfolios enhance students' speaking skills. The study is carried out to improve the current state by…
Descriptors: Portfolios (Background Materials), Educational Technology, Thinking Skills, Teaching Methods
Bani, Marsi; Masruddin, Masruddin – Journal of Technology and Science Education, 2021
Research has been conducted to develop a physics learning media in the form of an Android-based pocket book. We designed a Harmonic Oscillation Pocket Book and tested its feasibility and effectiveness in improving the cognitive learning outcomes of students. This study used the research and development method adapted from the ADDIE model. The…
Descriptors: High School Students, Secondary School Science, Educational Technology, Technology Uses in Education
Agus Riwanda; Muhammad Ridha; M. Irfan Islamy – International Review of Research in Open and Distributed Learning, 2024
The migration to online learning has brought about several new problems. Poor signal quality, large Internet quotas, and device compatibility with learning applications are the most common complaints among students. Additionally, students' poor self-directed learning skills, the excessive number of assignments given by teachers, and the use of…
Descriptors: Foreign Countries, Second Language Learning, Arabic, Asynchronous Communication
Irwanto Irwanto; Ucu Cahyana; Ni Putu Sri Ayuni; Rudi Suhartono Wijayako – Journal of Education and e-Learning Research, 2024
Students' attitudes towards Digital Game-Based Learning (DGBL) in developing countries such as Indonesia are rarely investigated despite the fact that digital games are being used in secondary education increasingly. This research aims to explore students' attitudes towards DGBL in chemistry. We used a quantitative study method using a…
Descriptors: Foreign Countries, High School Students, Student Attitudes, Video Games
Ananda, Lintang Rizkyta; Rahmawati, Yuli; Khairi, Fauzan – Journal of Technology and Science Education, 2023
This project seeks to foster students' critical thinking abilities through the incorporation of Design Thinking with STEAM-PjBL in a chemistry redox process. 41 grade 10 students from a high school in Rangkasbitung, Banten, Indonesia participated in this study. Learning was facilitated by using a variety of online platforms, including Edmodo,…
Descriptors: Critical Thinking, Thinking Skills, Chemistry, Science Instruction
Silalahi, Dumaris E.; Siallagan, Haposan; Munthe, Bangun; Herman; Sihombing, Partohap Saut Raja – Journal of Curriculum and Teaching, 2022
This research was a the students' motivation in learning English by using zoom platform during COVID-19 pandemic. During COVID-19, all teaching and learning process have been conducted from offline to online methods. The increasing of using the media in learning process such as android become a new phenomena, but the motivation of students in…
Descriptors: COVID-19, Pandemics, Teleconferencing, Student Motivation
Adi Rahmat; Muhamad Wafda Jamil – Malaysian Journal of Learning and Instruction, 2024
Purpose: Many students perceive plant anatomy as difficult due to the complexity of the material. Additionally, conventional teaching techniques often neglect the importance of information retention in the learning process. Therefore, this study examines the effects of Retention-Based Learning on students' learning outcomes compared to…
Descriptors: Retention (Psychology), Learning Processes, Outcomes of Education, High School Students
Callista Buena Sinamo – International Society for Technology, Education, and Science, 2023
The objective of this research was to develop interactive multimedia for teaching speaking descriptive text to tenth-grader students of the culinary program. This research was conducted by using the research and development (R & D) approach adapted and modified from Borg and Gall. The procedures were conducting needs analysis, designing the…
Descriptors: Multimedia Materials, Instructional Development, Interactive Video, Speech Skills
Lestari, Laras; Mulyono; Syafari – Education Quarterly Reviews, 2019
The purpose of this study is to examine the effect of reciprocal peer tutoring strategy assisted by geogebra on students' mathematical communication ability reviewed from gender. The method in this study is the experimental method. The sample was consisted of 72 tenth grade students of SMAN 11 Medan and drawn using simple random sampling…
Descriptors: Peer Teaching, Cooperative Learning, Mathematics Instruction, Grade 10
Feasibility of Electromechanical Basic Work E-Module as a New Learning Media for Vocational Students
Hamid, Mustofa Abi; Yuliawati, Lely; Aribowo, Didik – Journal of Education and Learning (EduLearn), 2020
This study aims to develop and determine the feasibility of E-Module learning media in Electromechanical Work Basic Subjects. This research is a development research using ADDIE model. The product developed is e-module learning media on subjects in Electromechanical Basic Work. Data collection is done by means of observation, interviews and…
Descriptors: Electronic Learning, Educational Technology, Vocational Education, High School Students
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