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Suzannie K. Y. Leung; Kimburley W. Y. Choi – European Early Childhood Education Research Journal, 2024
This study aimed at exploring kindergarten teachers' perceptions and usage of digital devices in their classrooms. A multiple case study (n = 4) was conducted to investigate how in-service experienced (n = 22) and novice (n = 24) kindergarten teachers interpreted the functional significance of digital devices, including the needs and challenges…
Descriptors: Visual Arts, Art Education, Films, Teacher Attitudes
Zhang, Kang; Shao, Zhijing; Lu, Yun; Yu, Ying; Sun, Wei; Wang, Zeyu – IEEE Transactions on Learning Technologies, 2023
As metaverse becomes one of the most popular buzzwords in technology, there is still a lack of support to integrate true metaverse learning experiences in massive open online courses (MOOCs). This article introduces a new framework of massive open metaverse courses (MOMCs) and its major enabling technologies, which add immersive and 3-D learning…
Descriptors: MOOCs, Learning Experience, Guidelines, Educational Technology
Weipeng Yang; Chan Wang; Alfredo Bautista – British Journal of Educational Technology, 2024
A lack of evidence bridging the chasm between professional learning practices and commonly used, publicly available resources such as YouTube videos, remains a long-term challenge in both research and practice. The study introduced a YouTube video club for female early childhood teachers in Hong Kong (N = 29) to view, analyse and discuss STEM…
Descriptors: Social Media, Video Technology, Clubs, Females
Louise Lee; Xianliang Dong; Jenny Yee; Stella Lau – Journal of Dance Education, 2024
Archiving is a process of organizing and creating content for sustainable, long-term access. However, the "archivists" actively shape the content in the realm of the performing arts, which often involves adding a new layer of knowledge to the original artform. This article explores the archiving of a ballet repertory course conducted in…
Descriptors: Archives, Dance Education, Course Content, COVID-19
Yuyao Tong; Chao Yang; Pengjin Wang; Gaowei Chen – Interactive Learning Environments, 2024
This study examined fostering low-achieving students' epistemic understanding of discourse in knowledge building classrooms using video-based visual learning analytics. The participants were two Grade 9 visual arts classes of low-achieving students. The experimental class (n = 33) engaged in a knowledge building classroom supported by video-based…
Descriptors: Low Achievement, Epistemology, Video Technology, Technology Uses in Education
Yeung, Matthew W. L.; Yau, Alice H. Y.; Lee, Crystal Y. P. – Journal of Computer Assisted Learning, 2023
Background: The existing literature has predominantly focused on instructor social presence in videos in an asynchronous learning environment and little is known about student social presence on webcam in online learning in the context of COVID-19. Objectives: This paper therefore contrasts students' and teachers' perspectives on student social…
Descriptors: Video Technology, Electronic Learning, COVID-19, Pandemics
Li, Ken W. – Journal of Pedagogical Research, 2022
There has been much attention given to the use of technology in education; mostly concentrating on physical artifacts of technology to facilitate teaching delivery but little mentioning technology as a cultural resource to organize the learning environment promoting social interaction among students and between teacher and students. This paper…
Descriptors: Technology Integration, Statistics Education, Teaching Methods, Technology Uses in Education
Di Zou; Morris Siu-Yung Jong; Xinyi Huang; Gary Cheng; Gwo-Jen Hwang; Michael Yi-Chao Jiang – Interactive Learning Environments, 2024
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-degree videos to immerse learners in virtual environments. As SVVR can simulate realistic experiences, the current trend of language education is towards more use of it. To examine its current status, this study systematically reviewed 31 articles on…
Descriptors: Technology Uses in Education, Video Technology, Computer Simulation, Second Language Instruction
Yung, Kevin Wai-Ho – Educational Studies, 2022
Private tutoring, or shadow education, has become a widespread phenomenon globally. Its growth can be attributed to the expansion of cram schools offering live and video tutoring. This study critically analyses students' perceptions of video-recorded classes. Specifically, it problematises students' preference for video-recorded classes by…
Descriptors: Tutoring, Private Education, Student Attitudes, Foreign Countries
Cham, Chun Yin; Chow, Kwok Wing; Lei, Chi-Un – International Journal of Learning Technology, 2022
The aim of the study was to develop a cost-effective form of online proctoring mechanism that can serve as a scalable and secure solution to cater to high-stake assessments in institutions, with a particular focus on attaining high levels of flexibility and user-friendliness. With reference to existing systems, a self-proctored mechanism is…
Descriptors: High Stakes Tests, Computer Assisted Testing, Supervision, Undergraduate Students
Christoph A. Hafner; Lindsay Miller – Educational Linguistics, 2021
This chapter reports on a study which follows the activities of a group of four English language learners who collaboratively created a digital video project as part of an English for Specific Purposes course at a university in Hong Kong. We examine the ways in which the students used online and offline spaces and how these spaces opened up…
Descriptors: Social Media, Cooperative Learning, English Language Learners, Video Technology
Li, Yanna; Walsh, Steve – RELC Journal: A Journal of Language Teaching and Research, 2023
This article reports on the findings from a technology-enhanced teacher learning project where the SETTVEO app (Self Evaluation of Teacher Talk through Video Enhanced Observation) was used to support teachers' reflective practices and professional development. Participants in the project were a group of 40 student teachers (ST) from Hong Kong, who…
Descriptors: Technology Uses in Education, Reflection, Student Teachers, Self Evaluation (Individuals)
Pastes Urbano, Lina M.; Terán, Hamil S.; Sotelo Gómez, Fabinton; Solarte, Mario F.; Sepulveda, Carlos J.; López Meza, Juan M. – Journal of Information Technology Education: Research, 2020
Aim/Purpose: The purpose is a bibliographic review that seeks to offer a clearer vision of the impact of technological tools on the implementation of the flipped classroom model. Background: This document reviews the flipped classroom and secondary education literature to analyze what technological tools are used to implement this model in…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Ng, Oi-Lam; Park, Moonyoung – Educational Technology & Society, 2021
This paper reports on the design, implementation, and results of a video-based study that focused on supporting an individualized viewing experience, keeping a record of what was noticed, providing a degree of guiding framework, and facilitating a combination of individual and collaborative reflections in noticing activities for STEM professional…
Descriptors: Video Technology, Learner Engagement, Instructional Innovation, STEM Education
Leung, Suzannie K. Y.; Choi, Kimburley W. Y.; Yuen, Mantak – British Journal of Educational Technology, 2020
In the 21st century, along with fine arts, media art has become an important genre for young children. Undoubtedly, early visual arts give children a powerful language with which to express themselves aesthetically, cognitively and creatively through the use of symbolic representations. However, digital play remains a controversial issue in early…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Visual Arts