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Jeffrey Rosen; Yihua Hong; Stacey Rutledge; Marisa Cannata; Susan Rotermund; Katherine Leu – Grantee Submission, 2022
This study examined the impact of Personalization for Academic and Social Emotional Learning (PASL), a school based social emotional reform implemented in the Broward County Florida Public Schools. Taking advantage of a phased roll out of PASL, we analyzed data collected during the first implementation year (2017-18) and compared 205 9th grade…
Descriptors: Social Emotional Learning, Public Schools, Grade 9, Program Effectiveness
Kionnie Maura – ProQuest LLC, 2024
Within the secondary level of education covering students in grades 6-12, reading comprehension continues to be an area of concern for traditional public-school educators. Because students lack the foundations of reading upon entering middle and high school, on average across the United States, many students struggle to meet high school graduation…
Descriptors: Charter Schools, Teacher Attitudes, Metacognition, Reading Instruction
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Pagnotti, John; Russell, William B., III – Social Studies, 2012
How can teachers utilize video games in the classroom, harnessing a technology that is gaining "market share" in the lives of our students? This article will provide classroom teachers with a research-based rationale for using video games along with a viable, classroom-tested lesson to teach social studies content using a widely…
Descriptors: World History, Video Games, History Instruction, Learner Engagement
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Shute, Valerie J.; Ventura, Matthew; Kim, Yoon Jeon – Journal of Educational Research, 2013
Digital games are very popular in modern culture. The authors are examining ways to leverage these engaging environments to assess and support student competencies. The authors examine gameplay and learning using a physics game they developed called Newton's Playground. The sample consisted of 167 eighth- and ninth-grade students who played…
Descriptors: Teaching Methods, Physics, Educational Games, Educational Technology